Bump and displacement

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  • Hi Toscano,


    i think some of those intelligent parametric Shaders we use in Vectorworks are not(yet?) compatible with Enscape. Thinks like Transparency Shaders eg. Glas works well in the meantime from my experience(2.8). Cause of that i often create bump maps for my textures in photoshop by myself and load it in as map entead of using the shaders included in VWX to get it appear in Enscape.


    But maybe some of the Enscape Stuff can clear thing up a bit at this point.