Glass refractions

  • Hello!

    Just did this simple test scene with Enscape 2.8, using an Enscape Default material for glass. Did I set up something wrong, or why are the refractions not working?

    Also, the texture mapping of the 2D Checker material still translates wrongly.


    Hardware: Nvida GeForce RTX 2060 Super


    Thanks for looking into this!


    • Official Post

    Hi Tupaia , thanks a lot for your report. :)


    Can you perhaps briefly send me that scene at hand? Also, have you set the default unit to "Centimetre" in Rhino itself, it's what we recommend to avoid any scaling issues, that may be actually involved in this case.


    Also, when I set the refraction to only 1.5 the effect is not all too evident, does it at least get evident in your project as well if you turn the refraction slider to the very right?