Hi everyone. I'm very familiar with the concept of light leaks but I'm experiencing more of them and I'm not sure why. My geometry is closed, solid and flush with adjacent objects. In some cases the leaks appear to be a glitches. Sometimes I add objects to the outside to block the leaks and it works some of the time. Whats causing these leaks when proper process is done correctly?
Cheers!
Running version 2.7.2