Bad Stitching for 360 VR Panoramas
- jmartinez
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jmartinez
Changed the title of the thread from “Warped 360 VR Panoramas” to “Bad Stitching for 360 VR Panoramas”. -
Demian Gutberlet
Approved the thread. -
jmartinez , thanks for your feedback.
At least at the moment this behavior is to be expected - but, I'll discuss internally if we can improve this further in the future. These "stitches" can be more or less evident in Stereo Panoramas, depending on the project. We put together a lot of renderings so to speak to make up the final panorama, sometimes these artifacts can then occur. But as mentioned, I'll further discuss and get back to you should I have any news soon.
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Thanks!. We really love Enscape from the limited time we have been using it, and have learned to "ignore" this problem since we mainly use these in house and for limited client showcase. But we want to be able to have these 360 renderings in our webpage and we will be offering 360 renderings as a service soon and we would not be able to deliver something like this to paying customers.
I hope it won't be hard to fix, maybe changing the stitching parameters or something along the lines. Also maybe being able to create cubemaps instead would make this easier to overcome.
Thanks a lot for your help!
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I’ve never seen that and I’m now doing a lot of pano’s like so https://www.halfpenny.blockcpm.studio/tour/
Other than accidentally clicking the stereo pano button I’ve only done the std mono ones, do you get the same results with a mono pano?
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I have only done the VR Stereo Panoramas as we mainly use the VR headset, but I will check this out. Thanks Paul.
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ahh, ok. I didn’t pick up on the ‘VR’ in your original post, sorry about that.
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No problem, thanks for your example, it looks awesome. How can you achieve this type of UI?
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We’re using 3DVista to make the tours, it’s simple but quite powerful, I’m only scratching the surface at the mo.
My next tour should be much better, it’s a 13 house development with 2 of them fully fitted out, I’m guessing it’ll be about 50ish panos in the end.
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I have same issue when render Panorama.