It's not possible
Posts by huss191998
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Do you have Rtx card with Enabled ray-tracing option ?
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It was the latest release with the performance improvements. Admittedly, I had some learning yet to do on optimizations and quality settings, but I think a new GPU would be in order for me for daily use. Same goes for TwinMototion- particularly with their path tracing.
Agree, it require High-end GPU for smooth experience ( as they D5 need more tensor cores and they are available in RTX more than Gtx ) and their development for the their software is Mind-blowing,I'm a Beta tester for the new versions and I see these Chinese Guys and their hard work to improve D5, their customer care is awesome also, Once I faced a problem with the plugin they asked a developer to track this issue by Team viewer to fix it + their Roadmap is very promising especially when I knew that they will Move the entire engine from UE4 to UE5, Enscape should take this competition seriously like they did
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D5 is promising. But it was very heavy on my system- 1080ti. I'm due for an upgrade, but have been waiting to see what the 4xx series from Nvidia would bring. Particularly how many more RT cores they offer as well as VRAM vs the current 3xx gen.
Did you tried 2.2 version ? 2.1 was pretty heavy on Rtx 3070 as it require more Vram sometimes but they fixed this issue and it's very smooth than before
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What's the point of new the feedback portal if nothing suggested (or Not) is going to make it past the enscapes internal team, they have shown over the last few releases that they don't listen to their customers and have become so bloated that they can't respond quickly to issues like the mess that is the video editor.
I support the notion that fixing the outstanding issues (as listed by Tim) should be enscapes total focus BEFORE tackling anything listed on the 3.4 roadmap.
Seriously looking at other options, any comments/suggestions welcome (Twinmotion, D5, Unreal engine 5, Lumion)
Now,I prefer D5 render as their new livesync plugin looks Like Enscape Toolbar and you can Insert light Inside Sketchup using their plugin as well as their Assests and render quailty is much better than Enscape
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This is Enscape Lifetime Bug, You gotta get used to it
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At the end of the day, I was able to accomplish it in Photoshop using the warp tool to get the general effect. It would be great to have a projector light type in the future... add it to the list of a million Enscape wishes!
This feature is very cool and intuitive, I have testing it with D5 render for a while now
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Yes, it is super frustrating to have to choose an engine and stick with that. With Enscape and Chaos under the same roof, the ability to at least read each other's materials and assets would be something that should be tackled sooner than later imho.
Chaos are working now in the integration and they have started with cosmos, so we sill enjoy Cosmos assets soon
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That is definitely something I wish they would acknowledge and put on the roadmap publicly. Would expect that to be taken care of when they add more robust ray tracing.
I see that they don't know how to solve this problem till now so they can't put it in a roadmap
Guuuys Just Hire some Ninja developers
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Waiting for Bongo and RhinoNature support
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try to adjust the sun when using Ray tracing
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Is that so? Where's the announcement on that?
https://forums.sketchup.com/t/…ter-and-stronger/113665/8
Check this Sketchup forum
Because the improvements is not so dramatic, they don't declare in the new resales like Enscape team, they are trying to improve their GI in every new release and The mirror reflection issue so you mi see mirror reflection is better in and old version
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Yeah, feature additions & improvements are so minuscule, I don't even bother to update every year anymore.
The only reason that make me update sketchup pro every year that Trimble improve their internal code for geometry so it enables Sketchup to handle more heavier geometry smoothly
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Demian Gutberlet after chaos Partnership , you can grap some code of their rhino plugin as you don't have to start from scratch now
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RealTime battle
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At first check you have updated Drivers for the GPU
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Demian Gutberlet by the way do you recommend using Nvidia Game ready drivers or Nvidia studio drivers
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https://github.com/EmbarkStudios/kajiya
I found this and I thought it may be useful to implement it as it's open source
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In Rhino we have a great cad tools for transformation and Enscape insist on making its of Manipulation tool like Gumball in Enscape for reason ( It may be useful for Sketchup or Revit users but not for us )! I don't know why you exert effort for something we don't need it as we have a lot of Gaps that are crucial than this feature, multi assets placements would be better if we created it from Rhino itself as I have noticed Enscape processing for mult assets is very slow.
Chaos group made it right in Vray 5.2 and it's very fast and it has a lot of customization compared to Enscape
I hope Enscape take care of the competitors well for its new roadmap as the development speed is not the same like Vray ,D5 render or Twinmotion