Posts by Hume

    VR is much more demanding than regular on screen rendering, since Enscape has to do most of the computations twice, once for each eye. Also perceived stuttering is much higher when inside a HMD, than when looking at a screen. In VR you usually want to have 60-90FPS, on screen for a use case like Enscape usually 25-30fps is sufficient.

    So what you are saying is a 1080 Ti is not good enough? If that is the case then I am happy with that answer. Just thought since I can run other VR programs/ games perfectly, with obviously more intense graphics than Enscape medium settings. So this just might have to do with how Enscape is programmed? Nothing wrong with that, I ask that since I have worked with Unreal Engine also, and there was always a number of ways to improve performance for VR which made huge differences while keeping mostly the same quality.

    I do clean up the scene in Sketchup first, and then render Enscape as a stand alone exe, to try and get things to run as smooth as possible. I also do know that VR ideally needs 90FPS, and when it does not get that it skips down to 45FPS (at least that was the case with Vive, not sure if this is still the case) which would explain lag in VR easily since there is no gradual decrease in frames that you might not notice.

    Anyway, if the 1080 Ti is simply not good enough for this, then I consider my question answered. This might even mean a 2080 might not be good enough either, simply a case of a technological boundary we face today? Or are there any other reason why a 1080 Ti (simply asking about 1080 since it's what I have) can not keep up with Enscape on High or Ultra?

    What do you guys, the Enscape team, use for VR? And on what settings do you use it?

    Thank you for taking the time to respond I appreciate it!


    I was wondering, would it not be a good idea to be able to download all current assets to the computer, and as it get's updated the new assets either download automatically or we can choose to download them? As loading times for the assets are always so slow (to view them in the assets menu).

    It is the only real downside I'm experiencing with the assets, it always takes a while to scroll through them as the thumbnails (or preview pictures) first got to load every time.



    I got a GTX 1080 Ti. I normally run Enscape VR on medium settings. (Using Samsung HMD Odyssey). Any higher setting makes the experience in VR uncomfortable (lag). However, when I use Enscape on the monitor only, it is smooth on Ultra also. So I'm wondering it is has something to do with the VR headset rather than the GPU. I'm thinking it has to do with FPS limitations, or refresh rate.

    Either way, I'm in the same boat as you so would also like to know an answer to this problem.


    Is there any way to make a water feature (think waterfall), where water runs down a vertical plane? Simply texturing such a plane with the water material does not work at all. There any trick to this apart from probably getting a water texture (which would then be frozen, but could still work I guess. Just like to know how you guys deal with this?

    Thanks for any advice!


    I have a question about colours in Enscape. I can use the exact colour from a suppliers site in Sketchup, which looks the same then. But then it looks very different in Enscape, obviously because of the lighting/ sky/ time of day/ season. Is this a mostly accurate representation of the colours used though? Which settings/ time of day, eg. would provide the most accurate representation? This is the only real place I'm mostly still stuck at at this time. Thanks for any help!



    Ok I tried it on mobile on Chrome and Samsung Internet. (Galaxy S8). Below is what it looks like on PC:

    And this is how it looks like on mobile:

    Sorry I tried to upload the pictures and link it directly but in preview it showed as blocked images. Ok and it still does not seem to work. What am I doing wrong regarding sharing images on here? To describe the problem, on PC it looks fine. On mobile the colours are not correct, and everything is very dark.


    I am trying to export a scene using the Export web standalone option. It said uploading for a while then I get the following error:

    "An error occurred during the upload, please try again later."

    Any ideas how to fix this?

    Enscape version: 2.6.0+11215 (stable version)


    I have a request/ question. While Enscape works perfect for normal virtual reality done via computer, and it has the ability to take scenes out to be viewed on a phone in cardboard etc. Will it not be great if it could be possible to, let's say, have an invisible crosshair then when you point it to specific let's say circles on the ground, you get teleported there? That was it could be possible to navigate even through mobile.

    Anyway, apart from that, does anyone here know of any app/ program that makes this possible? I know there has to be as it is possible to do it, but I'm not aware of what program makes this possible?

    Thanks for any help!

    Ok I can now confirm reverting back to release version solved this problem. Thanks for your help guys. GD3Design, I am on 2.5.3 (released 29 July). It works.

    Thank Carl much appreciated, for in the meantime. I will update if I experience any more crashes also.

    Update: So far so good on the release version. Use to crash easily in the first few moments. But not yet. Will again update later.

    Hallo, thanks for the response! I sent feedback. It there a way to revert back to the release version? To test if it might be something to do with the preview? I am aware the preview versions are unstable, but I guess I like to take chances as no preview version in the past has given me any problems.


    Recently Enscape started crashing. It never use to happen before. Even when exporting, that, too, crashes. It happens when you start Enscape, it works for a while, then crashes and that causes Enscape and SketchUp to exit. No error messages. I am using a preview version of Enscape though. Not sure if that might be the cause? Version: 2.6.0-preview2+8092

    hmm, updated Enscape this morning, as well as all the drivers are up to date, but still not working for me.
    Small Asset objects work fine but all the trees and persons don´t ...

    Dell Precision 7510

    32GB Ram / Win10 Pro 64bit / Intel Xeon E3-1535M CPU / NVIDIA Quadro M2000M GP

    Not sure if this helps, but that happens to me too sometimes, it's just the textures still busy exporting, even if the render loading box disappeared. If you wait a few seconds it will suddenly freeze for a moment and then everything looks fine. Normally this just happens to me in very busy/ big scenes though.

    The assets looks as if they don't have any textures while working in Sketch up. Once you render, view port or in VR, the textures works correctly.

    I have the exact same problem. And I have an important presentation coming up in a few days. This just started happening out of the blue.

    Enscape version: (not the latest preview version)

    GPU: GTX 1080 Ti

    Any similarities between us? Maybe it's something to do with Nvidea Drivers? This has to be fixed ASAP, I'll play around with settings to see if there is a workaround.

    It's all dependend on the sketchup sun the default setting is sometime in december I think... just change it to summer, and geolocate the project somewhere near the equator, and you should be good

    Oh, yes, that was it! Thanks for the help!

    Change the sun position in Enscape. You can adjust the time of day, change the solar angle and the solar rotation

    Yes, I already knew about that, but the sun just never wanted to go from above, but thanks for the help also!

    Just another question, as I'm experimenting with different looks, is there any way to completely disable the shadows? I know it sounds like a stupid request/ question, as shadows immediately ground things and make things look more realistic/ believable, but I'd just like to know if such an option exists?

    Thanks for the help!


    Is there any way to change the position of the sun in Enscape? For example having the sun shine from above? At the moment it kind of always look like it's either early morning or late afternoon. Might be a stupid question as I'm sure this ought to be a basic function?

    Thanks for anyone's help!