Posts by Arqui3D

    Glad to hear that you're working on this. The lack of animated TV screens was one of the reasons why I stopped using Enscape, despite the high quality.

    I'm afraid, there is currently simply not enough demand for it.

    I hope Enscape product development is not merely driven by "demand". If Steve Jobs had the same way of thinking, we wouldn't have the iPhone.

    Still loading slowly on a 100 Mbps connection. Every time I reopen the Asset library and every time I scroll up or down, the thumbnails disappear. I really like Enscape, but the Asset library is becoming slower with each update.

    Hi, Demian.


    I'm already in contact with Enscape support and sent the file. The problem was the assets. Enscape's asset library is online, and this causes problems. I managed to solve the problem by opening an older file and the copying the assets to it one by one, with Enscape's window open.


    I vote for the asset library being included with the Enscape installer. The current implementation is very, very slow, even with a 100Mbps FFTH connection.


    EDIT: I should add that I'm in Ecuador, at the other side of the Atlantic, so it's slower here. Obviously in Germany it should be faster. Google services and Netflix are blazing fast here, though.

    Hi! I have an old SKP file to which I recently added Enscape assets using V 2.5 and also made a video. I also manually colored some of the Enscape assets so they would look a bit better without rendering.


    After updating my Nvidia drivers and installing V 2.6 I decided to reopen this file, but Enscape will take forever to load, so I just closed it. I tried deleting some of the Enscape assets I had manually colored, but now Enscape won't even start. The button became non responsive. I tried reopening SketchUp, and this time the Enscape start button will start, but again, it will take forever to load, so I just closed it.


    I tried with an older version of this SKP file that had no Escape information whatsoever, and it worked just fine.


    Please email me so I can send you the SKPs.

    Thanks everyone in the team for such great improvements in such a short time. I used Enscape for rendering a video last night and I noticed it's now way faster, even with my old computer.


    Currently, the biggest pain point for those of us that use Enscape for animations is the inability to add path breaks. Just like in Microsoft Word you can add page breaks, I think you should be able to add path breaks in Enscape. This is how I imagine it:


    1) You can add a new keyframe with K, or a path break PLUS a new keyframe with Shift + K or Ctrl + K. Just like in MS Word, a keyframe with a path break "starts a new page", or, in this case, a new sequence of frames independent of the previous one. So, instead of smoothing the view between the previous keyframe and this one, Enscape finishes the previous keyframe and then starts a new keyframe sequence with the current one.


    2) In the keyframe editor, I imagine a switch where you can choose if the current keyframe breaks the path or not.


    3) Inside the XML, keyframes that break the path could be represented like this:

    <Keyframe order="2" timestampSeconds="18.0327" PathBreak="1">


    Thank you for reading!

    Hey, guys. Please consider making this a priority. I know your main focus is VR, but Enscape has fantastic potential for video rendering. The current version renders faster than Lumion and with better quality!. You're just one step away from taking Lumion's crown when it comes to 3D walkthroughs of homes.


    Idea:

    In the path creation window, add an option to add "break points" in the path. I'm pretty sure you can easily implement this in the XML by adding a new tag, such as <break>. This way the user can edit and render a full movie without having to save and load several dozen files.


    EDIT: Oops, I see this is not what the OP meant. I'll start a new thread.

    I'm working on a project, and we need to toggle between a realistic view (with textures and real colors) and a diagrammatic view (with fake colors so we can identify some things more clearly). SketchUp's "Color by layer" function is really helpful in this case. Please, please, bring this to Enscape. Thank you!

    Hi. I'm really enjoying how quickly the video creation tools are improving in the preview versions. I have a lot of suggestions in mind, but there's a particular pain point: The UI gets in the way when I'm trying to frame a shot. I'm attaching an idea for the UI:

    Leave a 16:9 space for a WYSIWYG preview, and move all UI elements outside that space. This way the performance is also increased, because you're using a smaller window for path editing/preview.


    Arqui3D I was mainly curious about your comments regarding applying to faces and not groups.... "never applying materials to groups or components, only to faces". Do you still think that is important, and if so why?

    Hi, renderwiz. What pibuz said: Because you need to work directly on faces, not on groups, if you want to correctly map wood, concrete, TVscreens, etc. And yeah, it's also confusing when materials are applied to groups and components. You end up looking all over the place until you find on which level the material was applied.

    Hi. Thanks for your comments. Here's the advice from a legend of the SketchUcation forums. I also use LightUp, and my work method helps me cut down on render time, as I don't need to activate "double sided" mode to compensate for sloppy modeling.

    Quote

    It is always good practice to create your Sketchup forms correctly with all of the faces oriented the proper way, so that the front-face is facing outwards where you might see it and it has any required material/texture applied to it - and conversely the back-face is inside and never has a material applied, as it's not seen or rendered by most renderers.

    https://sketchucation.com/forums/viewtopic.php?f=323&t=30107

    Hi. I'm glad to see the new video features in the beta releases! I'm working on a video right now and they come in handy.


    I try my best to follow SketchUp modeling best practices, and this includes never applying materials to groups or components, only to faces, and only to front faces, not back faces. This has worked wonderfully with every single render software I've used until now... except Enscape. As you can see in the first image, Enscape is leaking SketchUp's default backface materials through the table's and chair's unsmoothed lines. In the second image, I copied each object's material and applied it at the group level (thus going against SketchUp best practices), and this "solves" the Enscape bug.


    I understand why Enscape works this way: Most users work in a very sloppy way, and this suits them well. However, I wish there was an option for Enscape to not render (aka "cull"), backfaces when they have no material applied to them, that is, when they only have the default SketchUp material. This is the way Lumion works. And I hope Enscape can shave off a few miliseconds per frame by doing so. Why use system resources in something that won't be seen?


    Keep up the good work!

    Hi. Some materials on textures.com do not have a bump map (or height map), but only a normal map. When I load this normal map in Enscape, unfortunately it converts it to B/W and treats it as a bump map. It would be fantastic if Enscape could automagically recognize normal maps as such. Until then, can anyone point me to where I can convert this normal map to a height map (bump map)? I've used several free apps for this in the past, but I forgot their names. EDIT: I solved this with CrazyBump.


    On a related note, most materials on textures.com offer you "roughness map". But if you load this image in Enscape's "roughness" slot, you discover Enscape actually expects a glossyness map here, not a roughness map, so you need to invert it to make it usable. This seems like a mislabeling issue...

    Hi, TowerPower. Lumion was 750 euros (or 799) when it launched in 2010. I've been a customer since the very first version. At the time, the choice between the 750 euro Lumion and the $3,000 TwinMotion was a no-brainer.


    There was only one version with all features, and there was no indication that this was going to change. My memory is fuzzy now, but I believe some months later they introduced a Pro version that was 1500 euro, and since then every cool new feature was only for Pro. They later doubled the prices of each version, and yearly upgrades are 1000 euro for Pro.


    See the pricing they had in 2011 in this Archive.org snapshot:

    https://web.archive.org/web/20…/http://lumion3d.com/buy/

    Hi, everyone! I've been playing with Enscape for a couple of days. I must say I'm already achieving more realistic results in these few days with Enscape than with years in other software.


    I have a question before buying:


    How do I know Enscape will not go the way of Lumion and Lumen RT and drastically increase the price in the future?


    Thank you for creating this easy-to use renderer!