Would supporting traditional formats like .fbx or .obj help with some of these issues?
Posts by Pieter
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Thanks Kaj Burival
If the dev. team needs more input I can forward you the contacts of our render guys.
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We've have a few visualists here that typically work with vray + max but have been experimenting with Enscape as an alternative for quicker shots.
The two items mentioned in this post (brightness not being supported + reflectivity parameter not doing much) was a wishlist item for them as well.
Support for the brightness parameter is fairly straightforward.
The reflectivity parameter is a bit more subtle. As I understand it, they struggled with finetuning reflectivity as the reflectivity parameter does not seem to change much. For example: they would like to make an object with a sharp but faint reflection. The glossiness parameter would affect the level of glossiness of the material while the reflectivity would affect how reflective it is. So in theory, a material with reflection set to 0 should not reflect, even when glosiness is set to max. Let me know if this makes sense.
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+1 but for Revit
Sketchup proxy (or 3ds max, obj,...proxies) in Enscape for Revit would allow us to add props, vegetation, ... without tanking the performance of our Revit projects.
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I'll try but it seems very random.
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That's great news. Honestly, we've been a bit jealous with the quality of the work produced in Sketchup+Enscape (we're using Revit), and we feel that the biggest hurdle to get to the same quality in Revit is the lack of props, vegetation, etc. In theory we could model all these things in Revit but it would take forever and make the model super slow. Using existing models as proxies would be enormously powerful.
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I can report we have the same issue. Doesn't happen always so I don't have reliable way to reproduce it.
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Got it. Too bad though, in the feature, it would be very interesting to have an enscape geometry exporter so that we could export geometry from max for example and show it in Enscape. That way we could use our legacy library and also purchase props on turbosquid etc as we see fit.
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Also, I reached out to axyz but I got a very generic response that wasn't really helpful.
QuoteThank you for contacting us.
You can try Using Anima 2.5 lite version for free, this way you can simulate your crowds and export them to any 3d software using Collada or V-Ray scene exporters.
https://secure.axyz-design.com/anima-crowd-simulation-software-home
If there is anything else that we can do for you, please don't hesitate to contact us again.
Regards,
AXYZ Design | Support Team -
Hey Jonathan, how do these models get into Enscape? Is there a specific file format for enscape geometry?
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Also, perhaps Enscape could bring out a plugin/exporter (for 3ds max for example) so that we can export our models to the Enscape format, that would be another way for us to get our legacy libraries into Enscape.
I would understand that the exporter would have a max. polylimit for example.
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Is there a way to use axyz models without going through archvision?
We would be willing to purchase models but the 250$ yearly subscription for archvision is a bridge too far. (especially because that content is replaced by axyz models anyway).
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@ EarthMover
How do you get the Archmodel 113 trees in Revit? Any other packages you would recommend?
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Sketchup proxies in Revit would also be nice. That must be doable as enscape has that on their development agenda for the sketchup version.
The goal here is to have a way of adding entourage to our revit models (books on the shelves, phones on the desks etc etc) without adding unnecessary geometry to our model that will make it slower.
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It would be incredibly powerful if we could use the 3ds max / vray libraries that we've built over the years in Enscape. It would solve the whole issue of entourage without Enscape having to resort to building a massive library like Lumion and Twinmotion.
Perhaps Enscape could use the recently released directcontext 3d api for Revit. It looks like you can display massive files in Revit without affecting the performance at all. That way we could actually see the objects in Revit, which would help out with exact placement. Placing could be very similar to placing sound objects in Enscape (using a generic placeholder family that links to a max file).
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I have a similar issue but we restarting Enscape fixes is. Still annoying though.
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Thank you for your reply. The native Revit frosted glass shows up as green. Can I use a procedural noise map or should I use a bitmap?
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What is the best way to make frosted glass in Enscape?
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Sounds great Thomas!
Has the issue where thin lines don't show up (they only show up at about 30 to 35% thickness) been solved as well? Having them show up when thin + having them show on more objects would be a big jump forward.
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+1. We use Revit and would love to see better support for outlines:
- showing them even when they're very thin
- having an option to not only show "outlines" (edges of geometry) of also displaying Revit model lines (to show tile patterns, casework divisions, ...)
- get rid of the additional outline on round objects (we see an extra outline on every round shape (columns, table legs, ...). I see it shows up in Sketchup as well (check the light fixture in the second picture vs the sketchup view)