Of course today it seems to be working fine. .Crashed all three times I tried it yesterday but now it works as expected..
Posts by dvsone1440
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Hey dvsone1440 ,
please send us feedback so our support team can investigate the issue. You can do this as described in this knowledgebase article:
https://learn.enscape3d.com/bl…back-button-win-sketchup/Thank you!
Sent
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The header says it all. I Can't seem to insert a linear light. Skp crashes immediately.
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Thanks for the advice! Are you using these as a "face me" component? Or just setting a random rotation with the Skatter tool?
I would not use Face me as then they will all be facing the same direction.
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I HATE the idea of enscape being stand alone ala twinmotion and others. I hate the idea of splitting out the workflow to distinctly separate apps. I like to do my geometry in SKP and have it rendered in enscape. This is why I ignore the recent addons of enscape like plotting to a map etc. I would need to bring buildings back into SKP if that is to be a working workflow. I don't want to have to manage different parts in different places because then if I have to do things in Enscape then it becomes a managing problem of if I need to change the original model in SKP or have some things in one place and others in the second place. If I have to show my clients only in enscape render then I can't do simple image exports in SKP etc. It's adding complexity to create models. I want a simple workflow that works reliably. This is maybe the primary reason I don't like twinmotion and I do like enscape. It's not as synchronized as enscape and I don't want to add materials in twinmotion that I don't have in the original SKP.
I will up you one... I loathe the idea of enscape being a standalone like the others. The reason I use it is because it is NOT a standalone. By being imbedded in the skp modeling process it becomes a DESIGN tool.. not a rendering tool. If I need a perfect rendering I can send it off to be final rendered. I want a DESIGN tool and switching between programs is the antithesis of that.
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Thanks, Demian.
I can certainly understand the frustration here, though the status is that we've made further progress with 3DConnexion. The fix seems to be working.
But now they have added further requirements that we have to meet in order for them to roll out the fix. And that includes hotkey support.
We are now currently working on that and said fix is planned to roll it out in release 3.5.
I will of course also notify everyone in this thread once 3.5 is out or once the fix is generally added.
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I'll just barge in there.
We do have a fix that I would like you to try Yana Shaun.
This is a general issue that can be caused by different extensions and is not limited to Double-Cut.
Please use this custom installer and confirm whether it fixes the issue:
https://installer.enscape.io/Enscape-3.5.0-preview.8%2b91515.msiAlso when you select a material from the enscape library it used to become the active material in skp. Now it does not do that and you have to hunt for it once it's in the model.
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I'll just barge in there.
We do have a fix that I would like you to try Yana Shaun.
This is a general issue that can be caused by different extensions and is not limited to Double-Cut.
Please use this custom installer and confirm whether it fixes the issue:
https://installer.enscape.io/Enscape-3.5.0-preview.8%2b91515.msiI had the same crashing making external objects. That installer fixed the problem for me as well
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Demian, Thank you very much for the update.
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Enscape please fix the space mouse functionality. I want to go back to version 2 which I now affectionately think of as the good old days. None of the fancy new features are as important to me as having the space mouse work like it used to.
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so strange. That worked for me in one model. then it did not in the next.
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FYI this seems to be working! https://3dconnexion.com/us/drivers-application/3dxware-10/
It still has the problem switching programs but the control seems to be back.
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Hey dvsone1440 and rifkin
Our developers have taken a look at this issue, and our assets in the CAD's are usually just an object with our asset id which is an instance of some sort of re-usable component/definition/symbol that holds the placeholder geometry. This also means you can change those instances and those definitions.
They think what happened here is that either the reference to the definition or the definition itself got modified so that an empty object with just the asset id was left over. They would suggest the same action that I mentioned above to delete the asset from Enscape in such cases.
This isn't a bug but just how our asset system works.
Thanks for looking into this. I will try that solution.
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Great thanks for the update. I was baffled but did not know deleting it in the library was an option thanks.
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The only scenario I could think of was someone had deleted the shape inside the enscape component (I have young staff working on this model... so possible) but I tried a test and if you open the asset component and delete the generic shape, it seems to disappear in Enscape as well. Which surprised me.. I thought it might stay but it does not.
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Yes Checked hide layers etc.. I will send the file.
THanks
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I deleted this object in SKP but it still appears in Enscape. I have restarted it and it does not go away in Enscape? See images
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Demian Gutberlet is there any update on this?
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Another full month has passed since the last update from Demian.
This is clearly way down on the list of priorities.
Not pleased.
Up..
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I will never understand why you guys release all these new versions without making sure they will actually function for you customers! Whatever minimal bells and whistles and "updates" the new version adds, it means nothing if it doesn't work! The amount of company time wasted on these latest updates from sketchup and enscape is ridiculous.
It's a constant frustration and time suck. I would rather have fewer bells and whistles and a more stable platform that continues to work. Enscape certainly has it harder as they can't do their work until sketchup (or insert other program) releases its updates. Sketchup in an earlier iteration decided to change the main way you interact with the most basic moves, so years of muscle memory are out the window. Luckily they listened to the outcry and reversed course (classic coke). Its really hard when you get used to an ability and your clients get used to you presenting a certain way (fluid use of 3d mouse for walkthroughs) and then you have to explain to them you cant do that anymore and have to go backwards to a more clunky style. Bells and whistiles are nice but the 3d mouse was one of the main reasons I transitioned to Enscape.