Yes the batch rendering now exports the model per view to support batch rendering views with different geometry in them, we cannot know if the geometry is the same without exporting it though. Revit does not provide functionality to discern if two views contain the same geometry.
Hello, my older presets not working because they were in XML format and now it become JSON. How to migrate from older versions with exact same presets i had?
I'm UNABLE TO ACHIEVE SAME QUALITY that i had before on (2.5.2 or 2.6.2 i didnt remember)
We have put legacy import functionality into the Settings Management section of the General Settings window.
You can import the .xml settings into your current visual settings and then save them if needed as a preset.
Christian Radowski, I use the shortcut for rendering, that's not the problem. When you hit render current view, this message pops up and I can move my camera in enscape but I can't save the view as a new scene, because the menu that popped up makes all the buttons inactive. In my opinion this menu should totally disappear and the safe frame should be visible independent of the render preview.
I hope my explanation is clear enough. I could send a video too.
I understand. The safe frame is currently meant to be used to do final adjustments for a rendering. Why are you trying to save a new view during rendering?
You can still get a "single button press screenshot" via the configurable hot key.
Bottom line is the not all the assets should be on the planting category. This is something that users have been complaining to Enscape about for some time, but no change yet. It would be good to get an update from Enscape on this......
We are aware of this issue, the assets were initially placed in the planting category because of the scaling native to the planting category and its template.
We have been evaluating several changes to the assets in Revit but I cannot give you an ETA on any changes. Still like already mentioned in this thread there are ways to work around this issue for the time being. Sorry for the inconvenience.
That is a known issue, that we unfortunately had to introduce in 2.7.
There is no ETA on when we'll be able to provide the old tab behavior but we are working on a solution for future iterations.
This is still an issue in 2.7 preview 5. When "Explicit transformation" is unchecked in both maps, the maps must align!! I don't know why this is still hasn't been fixed.
We are working on fix for 2.7.1 sorry for the delay.
dothe transparency mask and the relief maps and the others do not follow the same scale as the main map that defuse it
Please use the Enscape material editor for these adjustments, there is currently a bug open for this. The native SketchUp scaling is only applied to the diffuse texture slot.
You have to disable the Safe Frame setting in the capture section of the visual settings.
Is there a way to change the order that the views are listed. It used to be alphabetical now it looks like it is ordered by when they were created.
We'll look into it, that sounds like a bug.
We just released the new Enscape version 2.7!
Have a look at the blog post showing off the new features and additions.
There are several options to upgrade:
- Follow the link in your trial registration email
- Click the update link in the in-program notification
- Open the "About" window and click the Download Area link
For detailed questions and issues, feel free to write us at firstname.lastname@example.org or use this thread.
Changes in 2.7
BIM mode (Revit and ArchiCAD)
You can now browse your project's BIM data directly in Enscape by pressing the 'B' button.
All of the objects inside your project that contain BIM data are then listed on the left side of the Enscape screen.
The corresponding geometry in Enscape is then highlighted when you hover over the objects or select them.
The selection and BIM mode can both be left via 'Escape' or by pressing the 'B' button again.
Please also note that the video editor is not available while the BIM mode is active and vice-versa.
Orthographic projection mode
You can now select an orthographic projection mode for your renderings. This can either be achieved via the projection setting in the "Rendering" section of the Visual Settings window. Alternatively you can also use the new projection mode selector in the top right corner of the Enscape screen or activate the view sync while an orthographic view is active in (only available in SketchUp and Rhino).
The projection mode selector itself is deactivated during view sync. Also the orthographic projection mode is not available while the video editor is active.
When a CAD view is created from within Enscape while the projection mode is set to orthographic, then the created view will also be orthographic within the CAD (available in Revit, Rhino, SketchUp).
Visual presets linked to views (Revit, SketchUp, Rhino)
The view finder has been enhanced, allowing you to link visual presets to your views.
These presets will then be applied when a rendering targeting this view is created (see the Improved (batch) rendering section below).
By linking the same preset to multiple views you can now share and update sets of visual properties between views.
You can find out what preset is linked to what scene by hovering the "link" icon in the view finder.
Improved (batch) rendering
The batch rendering function has now been moved from the view finder to the "Render Image" button. You can now select any combination of views to be rendered in succession.
You can either use the selection shortcuts on the top of the dialog or regular combinations of Shift/Ctrl when making your selection.
To create a WYSIWYG rendering of what is being displayed in the Enscape window just select the "Use Current Enscape Viewport" entry in the selection dialog.
In addition to the changes above we also slightly changed the behavior of the "Safe Frame" functionality. You can activate the "Safe Frame" in the "Capture" section of the visual settings. If active you will, in addition to the actual safe frame being shown in the Enscape window, see a dialog during the rendering, that will stall the rendering while you can make final adjustments in the Enscape window. You can then either confirm or cancel the rendering via the dialog.
Please note that the entire selection dialog can be skipped, to execute a quick rendering, by using the rendering hotkey, which can be configured in the "Input" section of the general settings window.
Improved Asset Library
Loading times of the Asset Library have been improved and the scrolling behavior tweaked to improve the overall performance.
In addition to that, assets that have been added to the library since your last visit will be marked as "New" and will show up for 7 days in the new category.
Enscape is now fully available in German; you can specify the language in the installer or later on in the "Preference" section found in the General Settings window. Please note that a full restart of the CAD is required for this to take effect. Also (relevant for our preview users) if a language has already been set via the General Settings, than selecting a different language during installation will not have any effect.
ArchiCAD 23 support
ArchiCAD 23 is now supported.
Improved area light shading
Energy conservation and specular reflection quality have been improved for rectangle and line lights, especially for rough materials.
Adaptive (texture) memory management
- The memory consumption of textures has been significantly reduced without a noticeable loss in quality.
- The actual world space scale of a texture is now taken into account, when determining which resolution to use.
This allows now up to 16k textures for large scale areas like satellite image based environments.
- Enscape will also better adapt to the available GPU memory. This means in certain low memory situations
we’ll now be able to dynamically scale down the quality of GPU resources, like textures, in order to maintain stability.
RTX raytracing improvements
We have improved the RTX raytracing performance. Also the overall stability when memory demand is high has been improved (e.g. high resolution screenshots or large, memory demanding scene with lots of textures). Please note that not all stability improvements are yet available on the currently released Nvidia drivers.
A setting has been added in the "Performance" section of the General Settings window that allows you to activate/deactivate the RTX support for Enscape. Please note that if you have previously manually activated/deactivated the RTX support in our config files, you will have to do so again in the General Settings.
The setting has a higher precedence than the config entry and will override it's value. Please also note that changing the setting will only take effect after Enscape has been restarted.
Atmospheric rendering improvements
The cloud rendering quality of our procedural sky was improved.
Also the fog shading is now of a higher quality and thick fog will realistically blur the background.
Minimap in web standalone
The minimap may now also be used in the web standalones.
Known Issues in 2.7
Revealing hidden elements, RTX issues (Revit)
We encountered some stability issues, when hidden elements were activated in Revit. This can lead to crashes, in conjunction with the use of RTX graphics cards. This issue can currently be avoided by deactivating RTX support (see the RTX raytracing improvements section above).
Another (related) bug:
If the material does not have a texture (i.e. is just a colour), then you can add a bump, but have no access to the level of bump slider.
Did you make sure that the type of the bump map is set to "Bump Map" instead of "Normal Map"?
Normal maps do not have the option to specify the bump amount.
Any word on the status of this? It's still unresolved in preview 5.
A fix for this is scheduled for the 2.7.1 hotfix that will probably be released some time in March.
Until then this can be avoided by using the Enscape material editor instead of the size adjustment in SU's native material editor.
Sorry for the inconvenience.
Ah I understand now. The view dependent geometry is currently implemented in the scene management (CAD-side) and the new batch rendering only.
It does not affect the standalones. That is a separate feature that we are looking at in the future but it will not be available in 2.7.
What CAD are you experiencing problems with also could you please go into a bit more detail on what result you are trying to achieve?
I don't know why the thread was un-replyable, I checked back with our forum administrator and they could find no issue with it.
You can circumvent this issue by always working in the Enscape material editor after you set the normal map and use the explicit transformation on the Albedo slot.
The backed textures will always be resized according to the Albedo's scaling. We've also opened up a bug for this.
Unfortunately we did not implement this in 2.7 but we're planning to look into this for the next major release.
With automatic naming enabled and the safe frame option disabled in the capture settings it should be one button press (hotkey).