Posts by 3DMake
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Not sure what a short name for the button could be. "Preview from current keyframe" is kinda bulky for a button
Maybe you could just add a small information box that tells the user to push "P". It wasnt intuitive for me atleast before I did some forum searching.
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Sorry, I didnt do my research well enough before posting. Seems you can just push "P" from a keyframe. (Maybe there should be a button for this as well?)
Just delete this thread if you want, doesnt seem i can do it myself.
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Is it possible to preview a camerapath from a timestamp? When I create my camerapaths it is rather timeconsuming to preview the whole path just to check a little part at the end.
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I have no problem rotating it until it fits. However in my workflow, I'm often switching between linked revit files.
I have one model for topography, and often several links for various buildings. Each time I open the building model I need to readjust or load settings to have the rotation set correct.
The new feature with linking visual settings to views should make this easier, however it seems that this setting does not load panoramas automatically. Not sure if I'm doing anything wrong.
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Hello
It seems that the skybox direction do not turn with changing a project true north. This is causing an issue with linked models. When I have a landscape with a linked building the skybox is correct. However when I open the linked project the rotation is wrong.
I realize that I can workaround this by rotate the skybox within the linked model to correct for this issue, but would it be possible to have the skybox follow true north rotation?
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pibuz the way we solved our issue is syncing our workfolder on local hard drives. Instead of syncing to user specific folders, we justed a fixed path (ex. c:\CompanyName\ )
All our common resources are located in this folder and subfolders. We use QNAP NAS for storage, and are using qsync to sync it to the local folder. However this should be possible to do with other sync software as well.
Symlinks should be possible to use as well, however it might be a bit messy to maintain.
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Demian Gutberlet Still no update? This bug was introduced over a year ago, and still no fix. Each time we use an imported IFC, we need to go into General settings, change to Graphics, then back to apperance to get the right colors. This needs to be done each time we do a change in the model.
This is quite disrupting for our workflow. Hope this soon will be prioritized.
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You seem to use "draft" mode which has a very simplified and inaccurate lighting simulation. If you pick medium or High instead, it will look correct.
Thank you for your quick response.
Actually I've tried all the detail modes, and the bluish effect get added on everywhere from draft to ultra.
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I have tried a workaround to use transparant sky and have it use the enscape dynamic clouds. This gets rid of the bluish effect.
However this is not a feasable workaround, as you need to add the 360 picture to the enscape data folder, and it is not possible to rotate it. Also, the normal 360 aspect ratio of 2:1 will not work with this.
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I have an issue with rendering with custom skyboxes. If I add a custom skybox with a blue sky, the interiour of my buildings becommes bluish.
If I remove the sky from the skybox, the colors becommes normal.
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Winter is upon us, and it would really be useful with some people with outdoor winter clothing and people skiing, skating etc.
Any chance of this before the winter is over?
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I did manage myself - by adjusting the coordinates and rotation - it did take a lot of time.
I also had to mirror the texture
It should not be neccesary to do any offset on the coordinates as long as you crop the image and the toposurface to the exact same size and scaling. However you might need to rotate
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Winter assets would be great (especially since winter is on our doorstep in Norway right now
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Are there also any plans on volumetric snow and snowy weather?
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I've allways had issues that the vive hand controllers are lagging when running in enscape, but I've figured it was a hardware issue.
However I just got a new computer that is pretty much as fast as they gets (Ryzen 12-core 3900X, RTX2080ti,64gb RAM) but the controllers are still lagging.
Is this a known issue, or do I need to tweak anything? The lag is only present within enscape, works perfectly otherwise.
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In Revit it is not possible to line up textures on a topo surface. You can achieve this with a floor, however it will not be contoured.
This is not correct. I just did a new take on this yesterday. I used a high quality orthophoto that I cropped to a rectangle with the same exact scaling as a rectangle toposurface. Further I needed to mirror the image (some strange Revit thing). Then I scaled the image in Revit material editor and the image was spot on.
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I'm using the newest preview, it seems faster
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I also expirenced this. However I think the newest preview version might be faster
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I've done this in the past. I'm sorry I dont remember exactly the process, but it was a pain to get right.
At least I remember that you need to split the toposurface rectangular and scale the image exactly as the toposurface or it would be all screwed up.
If you add a grass key word to the material you will get a nice effect close to the ground
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Demian Gutberlet Is there no update on this still? This bug persists after almost a year.
It seems it applies to all IFC files imported into Revit