I'm here againt to see your improvements in the new 2.6 beta version and 5.2. using my new pc.
I liked the speed, still great ... i liked the final quality render not so bad but i experienced some problems in glasses.
despite the early version, i can see reflections on glass improved, but still not so good.
the worst aspect, using glass(ior.152) material in rhino editor or using the brand new editor is a low quality of ior. the ior is completely absent, glass seems to be fake, and this vanificate all your work in this plugin.
So, i try to render the same scene in blender using cycles(that is my engine for the moment) i dont toke care about wood or plaster, only the glass was edited to create a glass plane in the shower with ior and reflection as default values, one source light and a preview quality- sample number(only 64)
glasses are good and visible in their fullness, and this is how i think glass seem to be in reality.
SO,is there a way to improve glasses into enscape?
thanks for your attention.
the same scene after 2 Yrs but under eevee a raster rendering engine, similar to enscape..
glass ior works fine.
Really appreaced features: AO setting for better shadows effect, ior improved, IES for ligthing sources