The mini-map integration idea would indeed work, Demian. Thanks for the suggestion; it's great that the Enscape team is keen on user feedback.
Thanks, Demian! We appreciate your help, and look forward to seeing the features implemented.
Thanks for the tip about using the X button. That shortcut had escaped us.
Automatically falling to the ground when switching between views is something that personally is not a big deal for me or my team, as that is what happens anyway when we manually switch from fly to walk during the course of a client-controlled VR walkthrough via the in-VR Enscape menu. Of course, that is our personal take; others may find it jarring.
Gadget's suggestion of having the view mode saved as part of the view itself is one we have thought of as well, and it seems sensible to us. It makes sense to have certain saved/default settings for a specific view if the design of that specific interior space will change over the course of a design phase, for example.
Thank you both.
While Gadget's suggestion is indeed promising, I generally tend to favor built-in functions rather than workarounds, as experimenting with built-in tools sometimes gives you the ability to be surprised by creative uses of that tool beyond its original intended capabilities. And of course, the former also gives you the certainty that you will achieve what you want on the first try, rather than the trial-and-error process that might be fun on those days you have the time, but can be cumbersome on days you simply want to get a model out the door.
With the transparent wall component option, I would also worry about the extra work that might be associated with modeling all those perimeter volumes/surfaces, potential issues with z-fighting, and the risk you take with visualization if the material settings do not allow the invisible surfaces to disappear 100% despite the correct material settings. It seems simpler to be able to draw boundary lines in a plan view in a dedicated Enscape tool, for example, than to deal with all those things I mentioned separately.
So yes, Demian. If the Enscape team has the time to accommodate this feature in a future release, I think it would be a useful addition to the Enscape experience.
I would love to be able to capture and share pre-recorded walkthroughs to review with clients and colleagues in a VR environment.
To clarify, I don't mean a screen-recording or simple video. I'm referring to a pre-recorded VR tour along a set path.
I was thinking something along the lines of a 3-5 minute prerecorded path/flythrough (possibly with some textual or auditory informational overlay/narration, e.g. "This is the proposed new wing as viewed from the west. Look to your left, and you will see the new lobby.") that you can then share with a client for them to watch on their end. Almost like a VR video they can “inhabit”. They would obviously need their own VR equipment, but it would be nice to be able to achieve this guided tour without any complicated procedures like tethering via Prospect.
Background for this question/request:
I was looking through the Rhino model we recently submitted for a competition, and experiencing it through the Enscape/Oculus lens really made the spaces come alive, and allowed the subtler complexities of the design to shine.
Which got me thinking about how great it would be if the client could experience a virtual walkthrough of the whole project without having to do anything more than putting on a VR headset -- no having to learn how to use the controllers, no having to need someone from our office to hold their hands or act as their guide. Just put on a headset, and experience a curated, pre-recorded VR walkthrough.
It would be useful if there was the option to set geo-fencing capabilities within an architectural model, so that if we are using multi-user VR during a client presentation, users who may be new to VR do not accidentally teleport themselves a mile down the road. Such a capability would also come in handy if, say , part of a project is still under development and not ready to be seen. In such a scenario, keeping users' movements limited to "permitted" areas would be a handy feature to have.
I, too, am very interested in this subject, and would love to be able to capture and share pre-recorded walkthroughs to review with clients and colleagues in a VR environment.
To clarify, I don't mean a screen-recording or simple video. I'm referring to a pre-recorded VR tour along a set path as set up through Enscape.
I was thinking something along the lines of a 3-5 minute prerecorded path/flythrough that you can then share with a client for them to watch on their end. Almost like a VR video they can “inhabit”. They would obviously need their own VR equipment, but it would be nice to be able to achieve this guided tour without any complicated procedures like tethering via Prospect.
I'll post this under "Ideas and Requests" as well, and elaborate a bit on the background for this potential feature.
Is there a way to set Walk Mode as the default movement setting when doing a VR walkthrough of an architectural model using Enscape and Revit? My team has a series of views saved in Revit that we are switching between, and the controls default to Fly Mode after every switch. We would like to avoid having to go to the settings and having to manually select Walk Mode every time. I could not find something on these forums or elsewhere online. Appreciate the help. Thanks.
Oculus Rift Headset
Oculus Touch Controllers