Thank you very much Demian. Meanwhile I will have to figure out a workaround.
Dear Enscape people,
I have a quick question for the developers. I'm not sure if this is how the program is supposed to work, or if it's in fact a bug.
Is it normal that the emissive feature of a material doesn't work if the texture is applied to a face-the-camera component?
I'm modeling a fire torch and the fire is a simple rectangle with a texture of a fire on a transparent background applied to the surface.
The emissive material works fine as long as the rectangle is a regular component. However when I set it to always face the camera, the emissive feature disappears.
Is this normal?
Thanks a bunch in advance.
I have spent the past 3 days, trying to find a way to model a perfectly aligned, tilable spiral staircase in SketchUp. As some of you might be aware, the edges of a spiral staircase don't line up properly in SketchUp.
Today, after 5 hours of experiments, trial and failure, I found the correct way of modeling, that will give you a perfect staircase in terms of alignment and precision.
Heyo Enscape people! First post on the forum, although been a silent lurker for a long time.
I finally finished a 3D project that took me 10 months to complete.
Here's a link to the full project on ArtStation.
Also a couple of shots below.