Posts by GWD

    I'm sorry to hear about that - can you briefly elaborate why you think this issue is related to shadows? As this could be useful information to troubleshoot the cause behind this. Also, with impossible you mean, you try to teleport but the teleport function simply doesn't function?

    with 'impossible', I mean you get the red cross instead of the orange one when trying to teleport.


    can you briefly elaborate why you think this issue is related to shadows?

    On a floor where with version 2.5 you can teleport to every location, in version 2.6 there are some places you can't teleport to anymore. I looks like the shadows have something to do with this problem, because when trying to teleport to the border between shadow and sun you see the teleporter changing from orange to red. This don't happen everywhere, probably there is an other condition also involved. Because in the model where we noticed this problem, the problem only happen on the first floor with a pitched roof. Maybe both conditions have something to do with each other. Maybe the free height calculation goes wrong with shadows.

    I have problem in VR mode (HTC vive) with version 2.6. In a lot of cases it's impossible to jump to a location. I looks like it has something to do with shadows. I tested the same model with version 2.4 and there it works like it should.

    Dear Mr. GWD, as the AW Proxy for Enscape3d plugin you developed is very handy, my friend SDT is developing a Proxy object manager plug-in, and wants to achieve a saving and loading function by installing your plug-in first and then calling your plug-in command. We will not make any changes to your plug-in. We just want to ask for your permission and look forward to your reply

    No problem

    When using the saved scenes option in VR my vr switches from walking mode to flying mode. How can I store the correct setting in my scene? Or is there an option to force my vr always to use walking? Also It’s irritating that by squeezing your controller you switch between flying and walking. A lot of clients squeeze unintentionally the controller.

    A lot of times when I use the map to jump to an other location (in VR) I jump to the wrong floor or to the roof. This happen when the room is less high than standard. This is very irritating.

    I like to have a custom quality settings option. But don’t remove the standard settings because they’re easy to use. Just add a custom one.

    Especially for VR speed is very important and lot of times I need something between medium and high. I need the option to fine tune which option may be turned off to get a good performance and which one I need to get a good effect.

    For example medium is good enough but mirrors looks complete fake/wrong because they only show the skybox. In that case medium is good but with the mirrors of high.

    1. While I can certainly file this as a topic on our agenda, I have to tell you that chances of this being implemented are currently rather slim. Reason for that is, we want to keep the project in Enscape and its main CAD software synchronized (the same). It's technically possible to take the materials from the CAD software to be applied in Enscape, but not the other way around. Still, as mentioned, if you'd like I'll file it accordingly.

    Demian Gutberlet of course the CAD software need to be synchronized. With SketchUp the other way around is perfect possible. If needed I can help you with this.

    After using Enscape for just ons week, I can't miss it anymore. I find it fantastic and so easy!

    Two thing I like to see in a new version will be:

    1. The ability to edit material directly in Enscape also in VR. At this moment I fly or walk through the design and see an incorrect material... I need to go back to SketchUp, navigate to the same location and edit the material. You can win a lot of time if you can edit this directly inside Enscape.

    2. The ability to open and close doors and to turn on and off lights in VR.

    Thanks for the great product!

    Strange. I can only get proper allignment if I align the individual models in Sketchup with respect to the models initial origin point (actually moving the model and not using the 'change axis' button???). Then save, then convert to proxy model and then save the proxy model. Now all proxy models are aligned properly with respect to each other and also when comparing the Sketchup view with the Enscape view. Any idea what is going on here?

    Strange, I don't have this problem...

    To be honest I first reloaded the original components and created new proxies because the path to the original components is inside the proxy.

    Very nice. Thank you very much. Thanks to your tool my workflow for large models (consististing of multiple proxies) has become much shorter. Really appreciate your tool.

    I do run into the following issue. The proxy models are properly aligned (with the same 0-point) however somehow the Enscape view shows them in different locations (also after updating Enscape). I am currently playing around with the axis origin of the components and the overall model but have not found a solution yet.

    Please send me the model for further investigation.