Hi Demian Gutberlet!
Apologies for my late reply, the week has been crazy but I've finally found some time to run more tests. Please see below.
could you kindly acquire and install our very latest release
Already running the latest version.
how large in terms of megabytes the 4k textures used are?
We are using the Quixel Megascan textures. The 4K JPGs have diverse file sizes. Here are some highlighted examples to give you a rough idea:
Maybe you know the amount of 4k textures in total (roughly estimated)?
Ranging between 10 and 15 in this particular project. However, the lag I'm facing happens even if there are as few as 2 textures in a model.
Does it help if you (temporarily for testing purposes) replace the 4k textures by importing 2k or even lower resolution textures instead?
Actually, yes it does. This is what I tested today. I replaced some of the textures with 2K equivalents and clicking between them, they respond within a second, while clicking between other 4K textures, it takes up to 5 seconds to respond.
I'm wondering if I'm the only person who reported this problem, or if you received more reports of similar kind?
Is this lag coming from the fact that my GTX 1070 is no longer considered a "top" model?
Thanks for your input. Will be looking forward to your reply.