Posts by drobbins13

    Thanks for the help Pieter!


    I'll give that a shot. Do you think that would maintain smoothing groups as well? Because I figured out I could import an older .skp file which is great but the mesh is faceted.


    I'm curious how the asset library content works because those all look like standard game quality models.


    But I agree, if we can take advantage of fbx, and obj models. Damn that's going to open up a lot of possibilities.

    I'm new to the AEC world, I've mostly worked in game industry. So I'm comfortable modeling in programs like Maya and Modo.


    I've really struggled finding a way to get my own models into Revit. I know the feature to import your own models into the asset library is on the Dev agenda but in the meantime...


    Does anyone know a good workflow for this?


    Thanks in Advance!


    -Drew

    I'm new to the AEC world, I've mostly worked in game industry.So I'm comfortable modeling in programs like Maya and Modo.


    I've really struggled finding a way to get my models into Revit.


    Does anyone know a good workflow for this.


    Thanks in Advance!


    -Drew