Posts by HomeboY

    Possibly the result of rendering something far away from the camera in Revit that is close to the camera in Enscape. My understanding is this is Revit's way of efficiently handling 3D at a distance for the sake of improved graphic performance. If your camera is closer to the object in the Revit project it may improve the rendering resolution in Enscape. Please confirm.

    Hi and thanks for your reply.


    I'm not sure what you mean with put the camera closer to the object in Revit project. If I create a new camera view close up in Revit the object still looks terrible.

    Hi,


    I don't know if there is a way to solve this and I've completely missed it but if I create rounded sweeps in a family and then using Enscape for rendering the model turns into bad quality.


    Se the images:

    Family made faucet compared to a Custom Asset import.


    Launching Enscape seems to be a largely CPU-bound exercise as it is processing geometry. Try opening some of your files and watch your Task Manager/CPU performance, and maybe GPU-Z to monitor the GPU. (Task Manager also shows GPU bit it doesn't always seem accurate.) For most of the launch process, the GPU is doing nothing, it is all on the CPU, and only one core at that. So from that aspect a GPU upgrade probably isn't going to help a lot.


    When you say high-poly assets, given that Enscape recommended is 20k, are you talking about a bit over 20k, over 100k, or more...? Obviously many assets out there from Turbosquid etc are insanely detailed, so spending some time doing poly reduction in 3DSMax or other software could be well worth it.

    Yeah that’s my conclusion as well. I mean I have seen Revit benchmarks comparing different processors but I’m not sure about how much better it would be using Enscape. What’s your experiences of that? I mean I get that a 13900K would be faster than a 12700K but is it only a few seconds faster and worth the upgrade?


    Yes the poly count is usually above 20k per asset. I do some reductions of the polys but the whole workflow is very time consuming and especially when I have to convert all materials in 3DS max from say corona or v-ray and then import them into Enscape. Changing materials in the Custom Asset editor isn’t the best either since I have to create a new material for every new imported asset instead of just using the project materials. That is something Enscape should consider adding in the future tho.

    I know the card are much better of course however my question is how much better it is in Enscape? How much of a performance gain do I get? How much faster will it be to open projects and especially projects with a lot of high polygon Custom Assets. Recently I am taking advantage more and more of the Custom Assets in Revit-Enscape and feel like the computer is slowing down a lot. Can a 4080 or even 4090 make any difference in my case and how much of a difference?


    Why I ask is because I haven’t really seen a huge difference in a desktop 3060 with a 3080.


    Can Enscape really benefit from the higher CUDA-score and DRAM if you take the VR out of the equation?


    My setup:

    Intel Core i7-12700K

    32GB DDR4 3200MHz

    GeForce RTX 3080 12GB

    Borrowing the thread. I'm using a 3080 only for rendering and are using a lot of Custom Assets for quality visualizations. Curious to know how much of an improvement a 4080 or 4090 would be to the performance of Enscape. Anyone know?

    I wanted to use yours because the enscape editor always creates out-of-scale models for me, even a simple chair, exported with blender, when I import the model in Escape, is huge!

    You can do what I do. I first import the file into the Custom Asset Editor, change the scale and then import the file again and BOOM, the file is imported with correct dimensions and the preview is centered as it should be.

    What's not working? You have a local Dropbox folder on each computer with a unique custom asset folder path to each locally sync'd custom asset library - correct?

    If I have my Custom Asset Library located in my Dropbox in the exact same folder home as on my work station I get this Error message when I'm trying to create a new asset:


    "cannot deserialze the current JSON object (e.g. {"name:"value"}) into type 'System.Collections.Generic.List`1[Enscape.CustomASsetEditor.Categories.Category]' because the type requires a JSON array."


    I got this message from Enscape support team:


    From your logs, the error code produced the file location as "C:\Users\username\Dropbox\Revit\Enscape Asset Library\" and thus would be a Dropbox folder that would be synced to the cloud, even if the files are stored locally. The issue comes into play specifically with the backup sync, which requires Enscape to manually refresh the folder and the framework of our program really doesn't like doing that.

    If you move the asset library and the custom assets you wish to create to a non-Dropbox linked location, you should solve the errors.


    So my issue is that I want my Custom assets I create at my workstation to work at home as well and from what I understand from your support, I can't do that?

    So previously I shared my Custom Asset Library with two computers so I could work from home. However, after your latest update Enscape are no longer supporting Shared assets through Dropbox, is there any workaround for this issue? I would very much like to be able to work from home as well as the office. I'm using Revit 2023 and Enscape 3.4.2

    I have not reinstalled it completely, however the issue still remains on two different workstations but I could obviously try that.


    I have sent a ticket through the feedback button as well.


    Another question I have is about the materials to the Custom Asset Import, is there any way to add existing materials to imported assets? This would save a lot of time instead of creating new materials to all imports.

    Whenever I try to add a object to my Custom Asset folder I get this error message, anyone had this issue before? I have the same issue at two different workstations. It doesn't matter what type of asset I try to add. :/ I have even tried two different Revit versions (2022 and 2023). I've tried Enscape 3.4.0 and 3.4.1.


    "cannot deserialze the current JSON object (e.g. {"name:"value"}) into type 'System.Collections.Generic.List`1[Enscape.CustomASsetEditor.Categories.Category]' because the type requires a JSON array."

    I'd suggest going for a 12th gen Intel-laptop for maximum performance and a RTX 3080 graphics.


    I've tried a few laptops for this purpose and from my experience a larger monitor on the go is essential. The Zephyrus G14 was too small in my opinion. Then I tried a Lenovo Legion 7 16" 16:10 display and I gotta say I love the 16:10 ratio on a laptop which tends to be more and more popular nowadays.


    So I'd suggest a Lenovo laptop since they have the feel, display and specs for your task. I don't think they have the 12th-gen Intel processors yet but the Ryzen 6000-series is just around the corner and they seem to have awesome performance.

    Thanks a lot HomeboY , I just had a look into your case and one of my colleagues will reply back to again very soon - And in this case, at least performance issues may boil down to the high-resolution textures partially and you can gladly temporarily at least import lower-resolution versions of them instead to see if this improves this behavior.


    We should also know more after we had a look at the project and/or after forwarding your case to our developers as well.

    Thank you for answering :)