This is a known issue in the current Enscape version which comes from real-time approximations. We already released an preview/alpha version of an improved version. You'll find it at the bottom of the download page -> "Preview". It will improve the accuracy of your reflections.
Great questions, thanks.
Obviously, Revit and Sketchup integrations are pretty far apart at the moment, I was wondering if there is a dedicated Sketchup team or are the same people working on Enscape for revit as the ones working with Sketchup?
Please keep in mind that Enscape for SketchUp is not even released yet, it is not finished yet as of March 2017. We have separated teams and the functionality will become identical after the the next releases.
How about a separate forum, one for Sketchup and the other for Revit?
We now separated the forums, I hope you like it.
Is there a roadmap of development for the Sketchup integration?
Click here to visit our development agenda:
The SketchUp related features have a yellow color flag.
What are the goals Enscape wants to achieve, is it more towards the VR market or the animation market? I ask this as it would give clarity to many folk who think long term when purchasing a product,?
- Fast and spontaneous walkthroughs for design reviews. The use includes client presentation and internal usage. We aim at a quality level that matches offline rendering.
- VR presentations
- Deliverables like videos and panoramas
The fast and high quality rendering itself has the highest priority, but we're putting more and more manpower in the other areas as well.
Will vegetation proxy's be a future option, or how do you plan to deal with vegetation going forward?
At the release version, we will also offer to use a material keyword for grass, but afterwards we'll also support certain proxies.
When will lights and a material editor be available for the Sketchup version?
It's not always possible to give exact predictions for certain features. But I can tell you that artificial lights have a very high priority right now. A better material solution will follow afterwards.
I understand you all in Germany, will you have support 24 hours when things get busy?
We're working hard to offer a solution within 48 hours from sending an email to our support at enscape3d.com.
You can't do anything to fix that right now, sorry. However, we will release an alpha version (at least for Revit) in a few days which will improve the reflection accuracy. The fix will also be incorporated into SketchUp soon.
EDIT: Revit alpha with improved GI is released. You'll find it at the bottom of the downloads page.
The reflections in Enscape are approximated to some extend to make them fast.
However we will release an alpha version (at least for Revit) in the next days which solves this issue to a large extent.
Another solution is to use ArchVisions RPC content. We support both the billboards (for vegetation) and the high quality 3D proxies for furniture and laser scanned people.
Also, on the latest version, when you create a video do you see the progress bar? I am not seeing it any more.
This is a bug in the current alpha, it's fixed in the next release.
I'm sorry to hear that there are issues related to the install / uninstall / update process. Thanks for reporting them, we'll try to fix them. Please understand that it is an alpha preview version, which may contain such issues.
The SketchUp section cuts are not yet supported but will be until release.
Does Enscape with both CPU and GPU? I was rendering out an animation at 1080p and my GPU was hardly even working hard, and does it work with dual cards?
It mainly uses the GPU, but it does not benefit from SLI yet.
I had to save close, restart to fix up this issue.
Another question, is there anyway to abort an animation rendering?
You simply click the export button again in SketchUp, in Revit theres a special Stop button that appears during capturing.
Wow, this is very impressive :O I like the interesting details at materials and scene geometry in your images. Great work.
Lights and emissive surfaces for SketchUp is on the agenda for sure. It will be added!
Thanks a lot for sharing, Solo!
How does one insert a youTube video into forum post?
You can simply paste the link and it makes a video out of it.
1. Are there any plans to support Layers (in particular, turning them off) and scene animations in the future?
2. I also am curious if there are any plans for supporting WebGL in the future (kind of like Sketchfab)? I would like to be able to share your render on a web site without the user having to have anything installed on their device other than a web browser.
3. What about section cuts?
4. Will you support any video types other that MP4?
I guess you mean animated section cuts? Normal ones for Revit work already and will for SketchUp upon release. All four things might be added in the future, although WebGL not in the immediate next months. But the other ones are closely related to an overall improvement of the video recording and output using keyframes.
Thanks for this suggestion - you can also use the Oculus Touch controls in the newest version! Will be released in a few days but it's already downloadable as a preview.
It's currently not possible to give an exact schedule when certain features will be released. We will release Enscape for SketchUp in a few weeks. The features you mentioned are not all included from the start but will follow for sure.
Even if your trial ran out, you can still use it. However it's watermarked.
Enscape supports vertical and horizontal cross and LongLat HDR and normal (LDR) images as skybox backgrounds. The current SketchUp alpha has a known issue with loading certain skyboxes, but that will be fixed until release.
Please look at this:
The quality (e.g. Ultra) has nothing to do with the resolution. For a crisper image, enhance the resolution to something like 2000 pixels.
Usually, you should leave global illumination enabled when exporting a video, panorama or screenshot. Disabling it only saves performance.
Right now, Enscape collides during walkmode with everything except for doors. Same applies for the double-click-to-fly navigation.
Hope that helps!
Great images, thanks for sharing! The lighting looks good in this scene. We're working on another update that ensures this kind of correct reflections and lighting in all kind of architectural scenarios.
In case you mean the loading screen: It is configurable in the settings window. You can swap it with whatever you want to.
All other popups (like the first steps window) can be configured:
Yes that might come, but first we will support Vive with their touch controllers. Thank you for your comment, we will keep it in mind while implementing it!