Posts by eeblack

    The inclusion of TwinMotion for Revit with the AEC Collection adds a significant twist to the plot. The Unreal Engine handles bigger files and provides better quality than what Enscape is (currently) capable of achieving. It also has many features that Enscape doesn't have such as terrain editing, weathering, better vegetation distribution, animated and posable assets, among others.


    While Enscape is my primary choice because of extreme ease of use, it is lacking in some of these desired features. I've played briefly with the V-ray beta and there is a pretty hefty learning curve. I'm also guessing there are additional licenses and costs involved that haven't really been mentioned.

    I'm not convinced that proxies are the only cause...


    Have some large sites brought into Revit via InfraWorks > FormIt Pro > Revit. In Infraworks, I replaced some of the generic buildings with specific ones that were available in SketchP Warehouse. With 3.4, I'm getting many more situations where Enscape will crash while loading.


    I've found that using the Temporary Hide in View of the site model works to launch Enscape and get the live rendering view. Then I can reset the temporary hide and the site comes in as desired. Renders and navigation seem pretty normal.


    I don't have any items that are created as proxies between Revit families and the Enscape assets.


    It's happening across several different models.

    +1000000 for a Revit version of this. We will often do pre-design with a building shell to develop the look and feel of a project, without modeling or finalizing the interiors. This would give us a very fast way to make it look a lot more finished and not cookie cutter repeats of the same thing.

    This morning on LinkedIn, I saw an article with a short video about V-Ray 6.0 being used with SketchUp and Enscape. The rendering quality was exquisite. They mentioned a coming Beta for Revit at a later date. The link to the video is the second one.


    I still would like more clarity on how Enscape benefits from the Chaos merge and when new features will be rolled out.


    Vray SketchUp Rhino Enscape


    V-Ray 6.0 Video

    Our office has several floating licenses for Enscape, obviously for Windows and used mostly with Revit (windows only) and SketchUp. The SketchUp license is cross-platform, so I am able to use that at home on my M1 iMac.


    If the Enscape license is not cross-platform, then there is no reason for me to ask my company to pay for an extra Mac license. I would simply use Remote Desktop Connection through a VPN and remote control my office workstation instead.


    Given the Chaos/Enscape merger, I would expect Phil's suggestion that it be cross-platform to be more aligned with their stated goal of being the premiere rendering solution for any platform.


    Some clarification on this policy would be most welcome. Damian's response (so far) only mentions that a new Mac license is available, which is fine as long as you're only looking for that platform.


    Thanks in advance,

    Trying it out in Revit 23 on an 80MB file. At anything above DRAFT preview mode, my fast navigation across the model using the SHIFT key is very jumpy. I have an nvidia RTX 2080 Super with 4GB VRAM. It did not behave this way before.


    Have submitted feedback through the plugin. Just wanted to see if others were also experiencing this.

    18. Lights that have light sources. This would include cars so if you're doing a night rendering, the headlights and taillights automatically come on.

    11. Top 100 most popular plant varieties in various sizes and seasons. Right now, there are just a few options. Grasses, shrubs, bushes, flowers, ground cover, etc. It's difficult to match a landscape plan without popular items.

    12. Options to have people in vehicles.

    13. A "tapered" edge (or a buffer) for grass so it doesn't squeeze through gaps that aren't really there.

    14. An option to globally turn off emissivity so that "fireflies" aren't visible.

    15. Auto-rotate settings when individually placing items. The batch-place option has this, but not the single-place method.

    16. It would be fabulous to create sliders in Enscape to govern the intensity and color temperature for lights in Revit.

    17. Shadows don't seem to be soft enough as in real life. Wall sconces cast very defined shadows, even several feet from the fixture.

    Upvote for being able to use white (or any other color) as the vignette frame. If placing a rendering on a sheet in Revit, it would look better fading out instead of having black blobs as the border. It would also be nice to adjust the target of the vignette center as sometimes the item you want to highlight may not be centered in the image. This could create a scene where the vignette effect would only occur on one side of the image as the other side would be outside the image frame.

    Have been playing around with the Site Context tool and have a few thoughts.

    1. It has no water feature style for rivers, streams or lakes. These show up as white as the adjacent land.
    2. The terrain model is not precise as it is sourced from photogrammetry. This means that your toposurface in Revit made lovingly with contour lines from your Civil Engineer will not meet the surface of the context model without having to warp the toposurface points to meet it. Perhaps the ability to cut holes and warp the edges would solve this? Or draping the context to the underside of the toposurface?
    3. I would like the ability to change the colors of roads, buildings, etc. as requested by others.
    4. An option to randomize the heights of the buildings (perhaps within a specified range) would be nice.
    5. Current values for editing the context position are in metric. Us troglodytes in the USofA would like an option to use feet/inches (or at least decimal feet) units.
    6. An option to add aerial imagery to this would be welcome
    7. An option to add a roof slope to the buildings would be welcome
    8. Editing the position of the context is still pretty challenging. I haven't been able to drag the context vertically, just in the horizontal planes. [EDIT: Holding down the Ctrl key allows you to drag the context vertically. Much better than guessing because there's no way to tell the origin of the context relative to the building origin from Revit.]

    For these reasons, I'll probably still use my InfraWorks > FormIt Pro > Revit workflow I've developed, especially since I've discovered sources for buildings when IW doesn't find any through OSM.

    I'm having a repeatable issue with the latest versions of Revit 2022 and Enscape 3.2. Even is I am not using the Live Rendering View of Enscape, Revit will crash when I duplicate and change materials. It doesn't behave like a normal crash and I cannot submit a crash report to Autodesk. If I disable the plugin, I get no crash. If I re-enable the plugin, the crash returns.


    Additionally, if I have the live rendering view open and then close it, then close Revit, it will often crash as though something in Enscape is not shutting down properly.


    Hopefully, this is fixed in the forthcoming 3.3 version. Other forums are showing users experiencing the same thing, and while Autodesk Tech Support is watching.

    1. Place objects by polygon boundary. Particularly more diverse vegetation. Would love an option to define an area that is brushy, or along a stream bank and it would fill in with a density and naturalness that isn't really possible now. The clusters are too neat.
    2. More options in vehicles. There are no minivans, and only a couple of SUV options. These are almost half of the vehicles on the road today. The Lamborghini is flashy, but I use this less than I actually see them in real life.
    3. I would love the ability to randomize the colors of multiple instances of the same vehicle. Why does every Mini Cooper I want to place have to be that shade of blue? What if I want a white or red one?
    4. More artwork that can be placed on walls. I think there are 2 pictures available - one in landscape mode and the other in portrait. Allow us to substitute the imagery.
    5. Range of clothes on hangers and folded to be in drawers or shelves.
    6. Window treatments such as blinds, shades, and curtains.
    7. catch basins/storm drains
    8. telephone/utility poles with lines strung between them
    9. construction equipment and vehicles
    10. trash trucks

    I have not installed any preview versions but am interested in the site context topic. I had been struggling for a long time about this issue trying to get site context into Revit to be able to render with Enscape. Here is what I have come up with:

    1. Revit has no real site tools.
    2. InfraWorks has very easy tools for generating site context that includes aerial imagery, roads, terrain, water features and buildings. But until the 2022 versions, there was no way to get this content into Revit. I usually turn all of the building styles off because they are so European inspired.
    3. Now you can create your site in InfraWorks and when you have it ready, export it as a 3D model in the FBX format.
    4. Using FormIt Pro '22, create a new project, set the geolocation of the project and import the FBX file. Save it as a FormIt file in the AXM format.
    5. In Revit '22, go to Insert > Import CAD and change the format from DWG to AXM. Your site context will come in with all attributes intact.
    6. Where the OSM building data (also used for InfraWorks buildings) is poor, I have had success deleting those individual buildings from the model and then downloading better models from SketchUp 3D Warehouse and moving them into position in Revit. I had worked on a building in Cleveland, OH and found decent models for the Terminal Building, Browns Stadium, Key Bank Tower, and others. This made the rendering much better because it made the location much more recognizable. The vast majority of other buildings are ok as simple shapes.
    7. Comparing this to other attempts, the IW > FormIt > Revit path seems to be the easiest. Plus I have the ability to use the IW import as an element for creating toposurfaces in Revit that I can then host other elements like railings to.

    I'm hoping the Enscape version of this will allow materials to be easily assigned to the content. Perhaps others can chime in. Let me know if this helps anyone!

    Very good point about seamless textures. I subscribe to sketchuptextureclub.com because they have a very good selection of PBR materials and seamless textures.


    I'd love for Enscape to offer an easy way to generate custom materials. Perhaps the merger with Chaos will allow for that, or at least access to their V-ray materials libraries. I'm thinking tiles in different coursing options (running bond, stack bond, etc.) and also rotation options (like for carpet tiles), and coloring options (like for mosaics).

    Site context is an interesting add for Enscape. I've finally been able to get context models (terrain, roads, buildings and aerial imagery) from InfraWorks into Revit by using FormIt Pro as the go-between. This is done using the 2022 versions of those programs. I've also been able to replace generic buildings from OpenStreetMaps with better versions from SketchUp. It's definitely getting there!

    As someone who has the latest Intel Mac myself, that is an absolutely wrong direction to take. Apple has officially abandoned Intel chips. They are now making surprising chipset that has comparable graphics power baked, using significantly less power.


    Why develop something that is now officially (perhaps practically is the correct term at this moment) obsolete on Apple's side?

    To be fair, Demian did say that their plan was to also (my emphasis added) continue developing for intel Macs. We shall see, but as you say, I see little chance of a) Intel actually surpassing Apple's SOC performance metrics, and b) Apple going back to intel even if they somehow did.


    Apple becoming a sponsor of Blender is interesting as perhaps it signals better integration with modern graphics APIs either through Apple's Metal tools, or directly.


    Keep in mind that the M1 chips were solely for their entry-level products. The M1 Pro and M1 Max are for mid-level portables. M2 will be for pro-level desktop and workstation classes of computers with performance in line with those expectations. My favorite reviewers of M1/M1 Pro/M1 Max relative to other players is anandtech.com


    Perhaps we will know more early next year.

    Curious to see benchmarks of the new M1 Max and M1 Pro systems in the MacBook Pros that were announced yesterday. Supposedly, graphics performance is superior to a Playstation 5 console, and comparable to the current mobile RTX cards at 100 less watts. That's some serious power in a portable device.


    There are Vulkan drivers optimized for M1 Macs, and it seems as though both AMD and NVIDIA support Vulkan. I wonder how much effort is involved for Enscape and other rendering softwares to update beyond OpenGL and DirectX to more modern APIs.


    I'd definitely be willing to test it, but only have access to SketchUp as far as programs to run Enscape in.


    With Apple only showcasing their entry level and portable machines so far, they still need to move their desktop and pro desktops to their own silicon.


    Something to keep an eye on.

    Was experiencing frequent nudging crashes - especially when in drafting views. Installed the pre-release version and haven't had a crash yet. Fingers crossed!

    Also check the Phase Created and Phase Filter settings. If it's in the Existing Phase and you have Show Previous and New, the graphic overrides make the existing to remain show/render as gray. Change the Phase Filter to Show Complete and that will fix it if that is the issue.