Yep - it's a very real and big problem. We need the easy ability to specify multiple shared material library paths. We have multiple clients whose standards are different. PT-1 is a paint color for 1 client that is different from PT-1 for every other client.
Posts by eeblack
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Pretty please make it possible for Enscape to easily access the new photorealistic 3D tiles provided by Google and Cesium. This is supported by both Unity and Unreal and the results are much better than anything else out there. First to market with something so disruptive would be significant. Enscape is already the easiest rendering plugin. With TwinMotion being part of the AEC subscription, some are prioritizing free over easy. #nomorewhiteandbrowncontextfromopenstreetmap
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Update: The Enscape assets placed in Revit and imported into SketchUp do NOT render. They stay as grey blobs.
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SketchUp Studio 2023 now has a direct Revit import tool that makes it really quick and easy to bring Revit models into SketchUp. As a test, I used a project that had a lot of Enscape assets placed in Revit. These come across into SketchUp as the familiar grey blobs. Because I had just downloaded the installer and had not added the Enscape plugin, I did not have a chance to try and see if they rendered using Enscape within SketchUp. Can anyone answer if they would? If they don't, can I make a feature request?
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yes - that is the one. It's not updated as often as the gaming driver, but it also doesn't crash Enscape. I haven't noticed any speed differences, but it's MUCH faster when it's running than when it's unable to open!
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Also: Using the latest Studio Drivers eliminates the crash.
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Is there a plugin for finding the worst offenders for overly large or complex families in a Revit model? I think we have a few!
Revit's BIM Interoperability Tools > Model Checker has presets for reporting the file size of loaded families. I just upgraded to a RTX 4070 Ti and it is a big improvement in speed.
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The inclusion of TwinMotion for Revit with the AEC Collection adds a significant twist to the plot. The Unreal Engine handles bigger files and provides better quality than what Enscape is (currently) capable of achieving. It also has many features that Enscape doesn't have such as terrain editing, weathering, better vegetation distribution, animated and posable assets, among others.
While Enscape is my primary choice because of extreme ease of use, it is lacking in some of these desired features. I've played briefly with the V-ray beta and there is a pretty hefty learning curve. I'm also guessing there are additional licenses and costs involved that haven't really been mentioned.
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I'm not convinced that proxies are the only cause...
Have some large sites brought into Revit via InfraWorks > FormIt Pro > Revit. In Infraworks, I replaced some of the generic buildings with specific ones that were available in SketchP Warehouse. With 3.4, I'm getting many more situations where Enscape will crash while loading.
I've found that using the Temporary Hide in View of the site model works to launch Enscape and get the live rendering view. Then I can reset the temporary hide and the site comes in as desired. Renders and navigation seem pretty normal.
I don't have any items that are created as proxies between Revit families and the Enscape assets.
It's happening across several different models.
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+1000000 for a Revit version of this. We will often do pre-design with a building shell to develop the look and feel of a project, without modeling or finalizing the interiors. This would give us a very fast way to make it look a lot more finished and not cookie cutter repeats of the same thing.
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This morning on LinkedIn, I saw an article with a short video about V-Ray 6.0 being used with SketchUp and Enscape. The rendering quality was exquisite. They mentioned a coming Beta for Revit at a later date. The link to the video is the second one.
I still would like more clarity on how Enscape benefits from the Chaos merge and when new features will be rolled out.
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Our office has several floating licenses for Enscape, obviously for Windows and used mostly with Revit (windows only) and SketchUp. The SketchUp license is cross-platform, so I am able to use that at home on my M1 iMac.
If the Enscape license is not cross-platform, then there is no reason for me to ask my company to pay for an extra Mac license. I would simply use Remote Desktop Connection through a VPN and remote control my office workstation instead.
Given the Chaos/Enscape merger, I would expect Phil's suggestion that it be cross-platform to be more aligned with their stated goal of being the premiere rendering solution for any platform.
Some clarification on this policy would be most welcome. Damian's response (so far) only mentions that a new Mac license is available, which is fine as long as you're only looking for that platform.
Thanks in advance,
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Trying it out in Revit 23 on an 80MB file. At anything above DRAFT preview mode, my fast navigation across the model using the SHIFT key is very jumpy. I have an nvidia RTX 2080 Super with 4GB VRAM. It did not behave this way before.
Have submitted feedback through the plugin. Just wanted to see if others were also experiencing this.
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18. Lights that have light sources. This would include cars so if you're doing a night rendering, the headlights and taillights automatically come on.
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11. Top 100 most popular plant varieties in various sizes and seasons. Right now, there are just a few options. Grasses, shrubs, bushes, flowers, ground cover, etc. It's difficult to match a landscape plan without popular items.
12. Options to have people in vehicles.
13. A "tapered" edge (or a buffer) for grass so it doesn't squeeze through gaps that aren't really there.
14. An option to globally turn off emissivity so that "fireflies" aren't visible.
15. Auto-rotate settings when individually placing items. The batch-place option has this, but not the single-place method.
16. It would be fabulous to create sliders in Enscape to govern the intensity and color temperature for lights in Revit.
17. Shadows don't seem to be soft enough as in real life. Wall sconces cast very defined shadows, even several feet from the fixture.
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Upvote for being able to use white (or any other color) as the vignette frame. If placing a rendering on a sheet in Revit, it would look better fading out instead of having black blobs as the border. It would also be nice to adjust the target of the vignette center as sometimes the item you want to highlight may not be centered in the image. This could create a scene where the vignette effect would only occur on one side of the image as the other side would be outside the image frame.
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Have not experienced this so far using 3.3. Fingers crossed!
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Have been playing around with the Site Context tool and have a few thoughts.
- It has no water feature style for rivers, streams or lakes. These show up as white as the adjacent land.
- The terrain model is not precise as it is sourced from photogrammetry. This means that your toposurface in Revit made lovingly with contour lines from your Civil Engineer will not meet the surface of the context model without having to warp the toposurface points to meet it. Perhaps the ability to cut holes and warp the edges would solve this? Or draping the context to the underside of the toposurface?
- I would like the ability to change the colors of roads, buildings, etc. as requested by others.
- An option to randomize the heights of the buildings (perhaps within a specified range) would be nice.
- Current values for editing the context position are in metric. Us troglodytes in the USofA would like an option to use feet/inches (or at least decimal feet) units.
- An option to add aerial imagery to this would be welcome
- An option to add a roof slope to the buildings would be welcome
- Editing the position of the context is still pretty challenging. I haven't been able to drag the context vertically, just in the horizontal planes. [EDIT: Holding down the Ctrl key allows you to drag the context vertically. Much better than guessing because there's no way to tell the origin of the context relative to the building origin from Revit.]
For these reasons, I'll probably still use my InfraWorks > FormIt Pro > Revit workflow I've developed, especially since I've discovered sources for buildings when IW doesn't find any through OSM.
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I'm having a repeatable issue with the latest versions of Revit 2022 and Enscape 3.2. Even is I am not using the Live Rendering View of Enscape, Revit will crash when I duplicate and change materials. It doesn't behave like a normal crash and I cannot submit a crash report to Autodesk. If I disable the plugin, I get no crash. If I re-enable the plugin, the crash returns.
Additionally, if I have the live rendering view open and then close it, then close Revit, it will often crash as though something in Enscape is not shutting down properly.
Hopefully, this is fixed in the forthcoming 3.3 version. Other forums are showing users experiencing the same thing, and while Autodesk Tech Support is watching.
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- Place objects by polygon boundary. Particularly more diverse vegetation. Would love an option to define an area that is brushy, or along a stream bank and it would fill in with a density and naturalness that isn't really possible now. The clusters are too neat.
- More options in vehicles. There are no minivans, and only a couple of SUV options. These are almost half of the vehicles on the road today. The Lamborghini is flashy, but I use this less than I actually see them in real life.
- I would love the ability to randomize the colors of multiple instances of the same vehicle. Why does every Mini Cooper I want to place have to be that shade of blue? What if I want a white or red one?
- More artwork that can be placed on walls. I think there are 2 pictures available - one in landscape mode and the other in portrait. Allow us to substitute the imagery.
- Range of clothes on hangers and folded to be in drawers or shelves.
- Window treatments such as blinds, shades, and curtains.
- catch basins/storm drains
- telephone/utility poles with lines strung between them
- construction equipment and vehicles
- trash trucks