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    It's definitely not our intend to go into that direction of just paying for increased quality with x-fold rendering times. Which is exactly why we've compromised on things like reflection quality before instead of "cranking everything up" to what's technically possible.

    Keep in mind this is still a Preview release and thus a work in process. We'll make sure that rendering times will be comparable to prior releases even with the improved GI quality for the final release.

    Personally I would like the option of "cranking everything up" to what's technically possible. As long as lower quality, fast options are also available, I don't see why not.

    I am looking to buy a laptop for presentations, and I would prefer something relatively small, light and not very expensive. I am considering the ASUS Zephyrus G14 with 5800HS CPU and a 3050 4GB GPU and 16GB RAM.

    My Desktop GPU is a 2070, which according to this it is twice as fast and has twice the VRAM. My .exe files are about 800mbs, and when I open one it takes up about 4.5GB of my VRAM. But I can open 3 such files, and they still work (by using more shared GPU memory).

    Would the laptop 3050 work? Will the 4GB be sufficient for such file (running on its own), and will it run decently good?

    (if it would help, I could lower the Quality to High)

    For me the issue is fixed! I updated to Enscape 3.3.1. I did have to go into the Spacemouse Software, lock the horizon, and change to camera mode (I don't know why these are not just the default).

    On my first try I didn't even update the spacemouse driver and it worked. I then did update the drivers, rebooted, and did some more testing. No more barrel rolling for me. I'm not having any issues with it behaving jittery like you mentioned. As far as I'm concerned it is back to the old behavior and I am pretty happy.

    Nothing changed for me with 3.3.1 . Still the same issue as before even with the latest drivers.

    I get an error with Preview 6 and Sketchup 2022 on Windows 11 (I get the same error with Sketchup 2021). The log file generated by the error has the following content:

    Target .NET runtime version: v4.0.30319
    Target assembly: C:\Enscape.Sketchup.Plugin\bin\Release\net452\Enscape.Sketchup.Plugin.dll
    Target class: Enscape.Sketchup.Plugin.EnscapeSketchupPlugin
    Attach to appdomain: false
    Loading assembly by name Enscape.Sketchup.Plugin
    Failed to load the assembly with hr 0x80070002: The system cannot find the file specified.

    When is the final 3.3 expected? I am going to setup a new PC this week and I'd rather not to bother installing Sketchup 2021+Enscape 3.2, if Enscape 3.3 with Sketchup 2022 is going to be released within the next couple of weeks.


    cholden424 , the RTX 3060, in general, is a rather capable card - Especially having as much VRAM available as possible is important for larger projects.

    Related question: I have an RTX 2070 8GB RAM, but when using Sketchup + Enscape the VRAM is at 7+ GB and it is also using about 1-2GB of Shared GPU memory.

    The RTX3060 isn't significantly faster than the RTX2070 (in general), but I wonder (a) if it is significantly better for Enscape, and (b) if those additional 4GB of VRAM could make a significant performance difference in my case.

    Everyone, just to provide you with an update from our developers and future steps.

    In the end, we've decided to implement SpaceMouse support on the basis of the new SDK, even though Walk mode was no longer available. Originally there was the hope that integration problems in the CADs (especially Rhino) would no longer arise, unfortunately, the opposite is the case in the end.

    We will thus now gather all your input and forward it to our product management team - If there may be enough demand, we can consider reverting our support for the older drivers, thus restoring the walk mode functionality. How future proof this may be I cannot say though.

    If you can not get it to work as good or better than before, then it would be best to revert.

    Another thing I liked with the old implementation is that he speed of the Space Mouse could be changed by holding Ctrl and/or Shift keys. This no longer works either.

    Yes, I have the issue as well.

    These are not solutions, but better than having to restart Sketchup every time:

    1. In the Enscape window you can click the "Settings" button, go the "Input" tab and uncheck "Enable SpaceMouse". This will release the SpaceMouse to be used in Sketchup, and you will have to re-check "Enable SpaceMouse" if you want to use it in Enscape again.

    2. Uncheck "Enable SpaceMouse" as above, but also enable "Synchronize Views" in Sketchup. In this way you can use SpaceMouse in both Sketchup and Enscape, without the need to keep checking and unchecking that option, but the views in Sketchup and Enscape will be in Sync (which you might not want) and it is also more taxing on your system, so depending on how powerful system you have, and how complex your model is, the movements might not be as smooth.

    On my system Sketchup very often crashes (not just Enscape) when I try to run Enscape. The loading bar goes to 5% and then everything crashes. If it passes that 5% point, then it loads fine after that. This happens even with an empty Sketchup file.

    The strange thing is that it doesn't happn always. Like if I move in the scene a bit and draw a box and then open Enscape, then it sometimes runs, but not always. It seems to be quite random if it will run or not (90% of the time it crashes).

    I am using Sketchup 2018, with an Intel i7-2600K and an RTX 2070. I don't if either the older version of Sketchup or my old CPU are at fault for this. (they work fine for everything else)

    I installed the trial of Sketchup 2021 and also the latest drivers of my Spacemouse, and now the issue seems to be fixed (for Sketchup 2018 as well).

    The problem is that now the Spacemouse does not seem to work for both Sketchup and Enscape at the same time.