Posts by jfmonod

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    Please add LIV support to capture VR walkthroughs. I'm doing "Punch List" walks of BIM models and want to showcase it in MR. Got the green screen and everything, but without the right 3rd person camera perspective it looks weird. LIV is what all those Beat Saber videos etc are captured with. Check it out. It would be really cool.



    I would once again like to request supporting in order to be able to see the VR user portrayed in mixed reality.

    I showcase projects in real time a lot and am beginning to do it for the construction management schools at various local community colleges here in Florida. I would like to be able to create a video training series with myself green screened into the Enscape render from a correct third person perspective.

    Please let me know we can make that happen.


    Jean-Frederic (long time user)

    Hi, my floating license will not release the last active user. They've quit Enscape as well as Revit and comletely logged off their machine. But the license is still assigned to them and nobody else can use Enscape. How do I force quit this users seat ?



    Hi JoH,

    My workaround using the camera position was necessary only because the camera is the only thing from Enscape exposed in Revit that I could acquire the position from in Dynamo.

    The ideal implementation would be for the marker to appear wherever the user clicks. I made the blocks ""all-sided" so you could see the model text from anywhere. They are simple generic models that are workplane hosted so I can stick them to a face. As most issues are above the ceiling, or underground (pipes and conduit colliding with foundations) I also have an invisible model line which either points up or down to intersect with the plan view cut plane.

    The markers are color coded by type to track issues by discipline. The are structural, electrical, mechanical, plumbing, architectural.... They have a number field which is prefixed with M, E, P, A etc... There is a description field which is brief like "Duct intersecting beam", or "Ceiling air vent hosted to floor". And there is a location field which in my case is based on a 10x10 grid laid out over the whole project. It would be simpler to acquire the room name and number of the issues location, but not all issues occur in a room. Sometimes they are outside, under the building, or on the roof floating in the air. The grid is a manual thing right now as I have not had the time to figure it out as 3D "Area Objects" that could number the blocks automatically on placement.


    I have been using a dynamo script of my own design for a while now to create an "issues tracking" system in Revit via Enscape. You have almost managed to displace it, but not completely : ) It works by creating a block in space in the Revit model when I run a Dynamo script. See this video to see what the blocks look like.

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    In this case the blocks are numbered according to a grid layout to help find them on a plan. I put these blocks in their own "clash detection" workset so they can be turned off and on easily. The Dynamo script takes the physical location of the "Enscape Camera" object which shows the position of the Enscape viewer in the Revit model and creates the block at that location. So in VR I just stick my head near the clash and trigger the Dynamo Player with a keystroke. It also prompts the user to number and describe the issue. These can then be listed in a "Clash schedule". I use a virtual keyboard and dictation for that. In this video I've already done that and I'm now just doing a picture taking pass. Your new tool will make that less cumbersome.

    These features should be added to the issue tracker you have implemented. In addition to being in Enscape, issues should be tagged with a physical marker which appears in Revit which can then be displayed in a plan view and listed in a schedule. You can see I have the floor plan showing in the desktop window floating next to me so I can make sure the markers are showing up in plan in the right place. It is a big help in coordinating with engineering consultants through linked models. As you can see in this video, none of the engineers were looking at anyone else's models when drawing their own. So we have pipes (orange), ducts (blue), electrical conduit (green) and steel beams (gray) all running into each other all over the place. They have to be forced to look at this and having these tags appear all over the model after I do my walkthrough pass really helps get that across.




    Thanks for implementing the BIM info feature ! It has one flaw however. Linked model information is not passed through at the object level, only at the level of the entire linked model. So if I have an MEP link in my model and during a walkthrough I encounter some random object floating in space which clearly got unhosted and left behind, I can't click on it to tell what it is. If I do I just get the information for the whole MEP link.

    All the best,


    Following up on this, looking at this tutorial :…livestream-two-realities/ it would seem that various options are available aside from implementing this or that SDK. I've tried LIV and it does make the 3rd person camera setup pretty easy. If you could add support for it that would be optimal, but allowing capture of multiple different cameras simultaneously as described here and then combining in OBS would be ok too.



    Add my vote for this.

    Could this be implemented by allowing users to repath a Revit decal in Enscape ? I could place static jpg decal in Revit, and Enscape could aquire it's position, size etc and overlay a video player surface on it instead. That way you don't have to mess with the actual image or the CAD packages materials. Turn the image off and put a video player over the top of it which is totally native to Enscape with the same pixel dimensions and aspect. The UI could list all detected decal images and prompt the user to either leave it alone or add a path to a different file. This would be extremely cool and super useful for people doing big expensive public venue projects.

    Hi ! Just playing devils advocate a little, but why focus on adding assets in Enscape and not directly in the Revit model ? Any work done in Enscape is only valid for the rendering. It’s a time sink which is lost and cannot be exported back out to the main model. Why not create a great asset library for Revit directly ? Especially if you are partnering with Archvision. That way those objects can also exist in the main model and potentially be useful elsewhere. In the interior elevations for example.

    Thanks !


    As a followup to clarify that video Demian. Of course I am not talking about direct manipulation of the model through the Enscape interface. (we'll talk about that later : ) All user interaction would still be in Revit through the floating Revit window..... although if a user could select an object in Revit through clicking on it in Enscape that would be awesome. Things that are hosted to the wrong workplane for example. That might not be apparent on a the 2D drawings. But if you see a sink hosted to the floor while walking around you just point at it and click, then open the Desktop view from your controller and immediately rehost it to the right place in the Revit window while never leaving immersion. Can you even imagine what a productivity boost that would be ? You would hardly need markups or redlines at that point. You could just do QA/QC directly on the live model.