Posts by jfmonod


    Thanks for implementing the BIM info feature ! It has one flaw however. Linked model information is not passed through at the object level, only at the level of the entire linked model. So if I have an MEP link in my model and during a walkthrough I encounter some random object floating in space which clearly got unhosted and left behind, I can't click on it to tell what it is. If I do I just get the information for the whole MEP link.

    All the best,


    Following up on this, looking at this tutorial :…livestream-two-realities/ it would seem that various options are available aside from implementing this or that SDK. I've tried LIV and it does make the 3rd person camera setup pretty easy. If you could add support for it that would be optimal, but allowing capture of multiple different cameras simultaneously as described here and then combining in OBS would be ok too.



    Add my vote for this.

    Could this be implemented by allowing users to repath a Revit decal in Enscape ? I could place static jpg decal in Revit, and Enscape could aquire it's position, size etc and overlay a video player surface on it instead. That way you don't have to mess with the actual image or the CAD packages materials. Turn the image off and put a video player over the top of it which is totally native to Enscape with the same pixel dimensions and aspect. The UI could list all detected decal images and prompt the user to either leave it alone or add a path to a different file. This would be extremely cool and super useful for people doing big expensive public venue projects.

    Hi ! Just playing devils advocate a little, but why focus on adding assets in Enscape and not directly in the Revit model ? Any work done in Enscape is only valid for the rendering. It’s a time sink which is lost and cannot be exported back out to the main model. Why not create a great asset library for Revit directly ? Especially if you are partnering with Archvision. That way those objects can also exist in the main model and potentially be useful elsewhere. In the interior elevations for example.

    Thanks !


    As a followup to clarify that video Demian. Of course I am not talking about direct manipulation of the model through the Enscape interface. (we'll talk about that later : ) All user interaction would still be in Revit through the floating Revit window..... although if a user could select an object in Revit through clicking on it in Enscape that would be awesome. Things that are hosted to the wrong workplane for example. That might not be apparent on a the 2D drawings. But if you see a sink hosted to the floor while walking around you just point at it and click, then open the Desktop view from your controller and immediately rehost it to the right place in the Revit window while never leaving immersion. Can you even imagine what a productivity boost that would be ? You would hardly need markups or redlines at that point. You could just do QA/QC directly on the live model.


    This is a wishlist item which I had been floating past your team and Mr. Schander a year or so ago. At the time, Bigscreen VR had support for Leap Motion and the question was could a VR Keyboard be implemented using Leap or similar. The consensus was no. The only option was something like Logitech Bridge.

    To recap the conversation, Enscape is the only VR renderer which updates live and where realtime feedback and manipulation of the model is possible. As an architect I can tell you that what I really want to do is live in it. I want to be able to work on the model from the inside. The flow you get while immersed is unreal. You walk around inside the project and constantly want to fix things. But right now you can't touch it. It's immensely frustrating. I have gotten the same impression from other architects. We all want to be able to fix stuff and do stuff inside Enscape without taking the headset off. Just like these guys can with this robot.

    Note the software interface floating next to the user allowing them to user their regular tool palette in VR. Substitute Revit on the Windows Desktop for that, then make the robot 60 meters tall and get inside it and you have what I want.

    All the parts for what I am talking about are there now whereas none of them were a year ago. The Samsung Odyssey has high enough resolution to be able to read the screen on a virtual desktop. I have used Revit while inside Windows Home as well as inside Bigscreen. It works fine.

    Enscape now supports Windows MR through Steam so I can use the Oddysey and that works great too !

    The only obstacle was not being able to see the keyboard and it appears that Logitech has solved that now.

    I am asking you guys to put these things together. A floating Virtual Desktop window in Enscape that I can open to see Revit, and the floating virtual keyboard which will allow me to use it while inside. I swear that there is a large segment of your users who will never turn Enscape off again after that. Starting with me.

    All the best !

    Jean-Frederic Monod

    Sarasota, FL

    Hi ! Do you mind if I piggyback on this ? I use Enscape with Oculus and Revit with a GTX 980 Ti. I am looking at getting a more portable rig with a 17" Sager Latop w/ GTX 1080 & Core i7 8700 ( and switching the Oculus to a Samsung Odyssey HMD. I'm going for the Sager because of the number of USB connections which will also allow connecting the Oculus with 3 trackers for roomscale.

    Hume's specs sound pretty similar so would you mind sharing what was causing the lagging problem ? Is it Sketchup or something to do with the HMD ?