Demian Gutberlet Every time if users ask for getting better effects, for example solid glass or continuous mapped transparency or mixing material effects, than the answer was that it's not possible, since Enscape isn't a render engine, it's made for VR. So, I think, recommending Enscape as render engine should be done carefully, the limits are very tight.
Within the tight limits really nice results are possible like can be seen at the showcase. But often people forget that more than in the nice images is shown is not possible. So, if you client would ask your for a little enhancement like a shadow for wine bottles on the table than Enscape fails. Or let us talk about noisy rendered blurry metals - it's a VR engine, don't expect to get the noise fixed by longer render times. So, to be a glorious winner or a loser at your projects is dangerous near together. I wished the range could be wider.