Some points to all:
1. do you have some experience how to switch between projects? I can open more projects in Sketchup but I can have just one project opened in Enscape...my workaround is to work with just one project at the time...when switching to another project I quit Sketchup and start again... Do you have other workarounds?
Posts by Kaj Burival
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hey bsfranza ,
maybe the black shadows have been caused by a Sun Strength that was set unusually high, or a shadow contrast that was unusually strong. Both are located in the Visual Settings, and can be reset by resetting the visual settings to default (before exporting the web standalone).
However, you are right - the lighting calculation is different and less precise in the web standalone, since it uses a different graphics environment (WebGL) to be able to run in your browser.
I hope this sheds some light on the issue
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Hey Ande1409 - while I don't have any experience with FARO scenes, you don't need an .hdri file to use as Skybox in Enscape - any image format will do. It just has to have an aspect ratio around 1:2 or 3:4. Does that help?
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Thank you for sharing! This could really be explained better and I took a note for my future tutorial videos
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Click on the blue folder icon to select a folder to save your asset files in.
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Hey Tim ,
Thank you for the clarification. I absolutely see your point. At this time, my only workaround that I can offer is to apply the normal map as albedo map to position it in SketchUp, and then remove the albedo map again.
You can find out where the normal map is stored on your machine by hovering over the name in the Enscape material editor:
I understand this is not a perfect solution, but I hope this will at least solve your current struggles.
Please let me know in case this doesn't help
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Hey Tim ,
I think what Demian meant is:
- add an albedo texture to that material, either in the Enscape material editor or SketchUp
- adjust placement of texture in SketchUp
- remove albedo map again
does that help?
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Hey Tracyheywood
Sorry for the confusion, our website is currently a little broken in that regard. We're working on it.
Here's the link to the full Enscape 3.2 SketchUp onboarding tutorial playlist:
Let me know if you have any feedback
Here's a link to the full playlist selection: Link
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Ah good point Adam, thank you! Agree!
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You can change the sun position by changing the daytime in Enscape. For this you can use the keys U and I, or Shift + Right Mouse Button + Moving the mouse.
If you just did this so far, the Home / Pos1 button won't do anything.
However, you can move the sun away from its natural trajectory by using Shift + U / I and CTRL + U / I. This way you can move the sun anywhere you like. If you did this, to return the sun to it's natural position (according to the currently selected daytime) you press the Home / Pos1 button.
You can see the exact time in Enscape in the bottom right corner while changing the daytime. This can be used in combination with the Vectorworks Heliodon tool to set up the time of your choice as described in this Knowledgebase article
Hope this helps!
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Hey tjasak - on the German keyboard it's Pos1:
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Hey Winston - try using a bump map on the glass material! Some small scale noise. Let me know if that helps!
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Hey vjaramillo , to make scenes available in an .exe file, please first mark them as favorites before exporting the file. Does that help?
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Hey vjaramillo - use the NumPad 0 key on your keyboard to return to the view you started in!
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Jcastle correct me if I'm wrong, but I think we're talking about the general ability to add secondary textures (and I think this would be most useful with a secondary albedo input), that, especially with the ability to apply a different scale to the secondary texture, would allow to easily break up the patterns we see by only repeating a single texture.
Am I right? So with a second albedo texture input to combine onto the first texture with a different scale this would be a solution?
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Hey eri ,
still looks like Enscape is set to read Revits "Graphics" tab, not the "Appearance" tab.
Can you please make sure that setting says "Appearance" in your General Settings / Revit Tab?
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Hey jagostinhoCT , they are being saved in your design application project file when it's saved, or you can export them as BCF files. Hope this helps!
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Hey ASxJ2099 yes, it's in the Sky tab in the Visual Settings now.
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Hey FlorentFaust , sorry for keeping you waiting.
It seems to me like the shadow effect you're pointing out may be caused by the mesh itself, not the bump map. Is it the same if you don't apply a bump map at all?
If so, try rendering an actual image using the "Screenshot" button. This should improve the shadow, doesn't it?
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Hey danielao
Neither does Enscape provide tools to reduce the poly-count, nor can you assign materials - this has to be done in your 3D software and will then transfer correctly via .obj, .fbx or .gltf to Enscape