Posts by Gadget

    When the strength of the sunlight is changed, can it also dim the sky-box image used as the "horizon"?


    And can the Fog atmosphere also have an effect (or stronger effect) so that when at 100% you can't see the horizon image at all?

    Didn't realise there was a way to do it: Is there a list of keywords somewhere?

    (I used a small spotlight close to the source, pointing backwards. It works, but probably more intensive rendering required than just using an emitter.)

    I miss making a texture a light source; it's strange having a light bulb that emits light but doesn't glow. (As a development idea, can a 'glow' or 'bloom' setting be applied to a surface emitter?... when it is implemented.)