I'm wondering whether Enscape Materials for Revit is going to support only Legacy Generic type materials? Or is it planned to support the new PBR shaders?
I ask this because we want to migrate to Enscape Material Editor and all of our materials were created with Revit PBR Shaders (not the legacy ones) and for now Enscape seems to support only generic legacy materials.
Wondering same thing, also using Revit PBR Shaders, using Enscape for rendering and VR but also Vray, Unreal and Twinmotion and sometimes even Revit itself. Revit PBR Shaders works quite nicely with Vray and with Unreal Datasmith PBR's transferring quite nicely to Twinmotion and Unreal too. Now just waiting Enscape starts to support better those Revit PBR Shaders in Enscape Material Editor.