Pieter
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thanks for answering my message, my email is arielcuba88@gmail.com
thanks for answering my message, my email is arielcuba88@gmail.com
alinavid
Hi Pieter, Thank you for the Deep dive webinar. Could you please provide more details on how you applied solid colors on Enscape entourage? is it possible to simply swap solid white, grey or black depending on the view, so we do not see the triangulated mesh surface with 100s of lines?
Pieter
Hey,
Do you mean the method to color them in a revit view, or the method to make them full black or white in an Enscape render?
alinavid
Hi, both in Revit view, and in Enscape Render please.
Pieter
The methods are different between Revit and Enscape.
Revit:
--> by default, assets get the default category material, which is defined in the object styles dialog
--> you can override in view any asset and assign it a solid pattern. Give the edges the same pattern as the solid pattern. This works for hidden line view and consistent colors, but not so much for shaded views or realistic views.
--> if you have to override many assets, consider creating a view filter to do the overriding
Enscape
--> this is more advanced. First make you asset library local (checkbox bottom right of the asset library (only in the newest beta of enscape)
--> now you have two options:
------> A: you track down the asset you want to edit, and modify the .gltf there (manually change the code)
------> B: you copy the asset to your custom library, change the ID in all locations and then proceed to change the .gltf
If there's enough interest I could write a tutorial on this.
alinavid
Thank you
polky78
Pieter, have you already made a tutorial on this? I'm trying to get solid color people in Enscape. I'm stuck at the part "manually change the code" from step A in your instructions above. Thanks!